|
|
|
 |

April 11th, 2007, 10:27 AM
|
Sergeant
|
|
Join Date: Nov 2006
Posts: 220
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Need Help: SE IV Adamant mod
I was installing the Adamant mod for SE4 and now i'm getting a "Floating point" error on my SE4 game as a whole. Whether i load Adamant mod or regular it errors on me.
My first thought is that I messed up on the FQM install. Using the SE4 Launcher I can run the FQM deluxe with no error, but anything else goes bad. I followed the Readme and copied some of FQM into normal SE4 pictures, but i beleive I messed up and copied the Stamap.bmp into the stock folder overwriting the stock starmap.bmp. Would that be the problem?
|

April 11th, 2007, 01:54 PM
|
 |
Shrapnel Fanatic
|
|
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
|
|
Re: Need Help: SE IV Adamant mod
Never heard of a floating point error in this context. Placing the FQM starmap file in the stock folder wouldn't cause weird crashes if you can load FQM mod with it without issue.
Did you recently install the image mod, or did you already have it installed?
|

April 11th, 2007, 03:18 PM
|
Sergeant
|
|
Join Date: Nov 2006
Posts: 220
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Need Help: SE IV Adamant mod
Quote:
Imperator Fyron said:
Never heard of a floating point error in this context. Placing the FQM starmap file in the stock folder wouldn't cause weird crashes if you can load FQM mod with it without issue.
Did you recently install the image mod, or did you already have it installed?
|
Yes, I installed the Imagemod as well.
|

April 11th, 2007, 05:59 PM
|
 |
Shrapnel Fanatic
|
|
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
|
|
Re: Need Help: SE IV Adamant mod
Can you post the complete error message? A screenshot would be handy.
|

April 11th, 2007, 06:25 PM
|
Sergeant
|
|
Join Date: Nov 2006
Posts: 220
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Need Help: SE IV Adamant mod
Quote:
Imperator Fyron said:
Can you post the complete error message? A screenshot would be handy.
|
I'm at work but it was pretty simple.
It makes the windows "Bong" sound associated with an error. The pop-up is a windows pop-up.....not SE4 popup from te game. it says, "Floating Point Error" and has "Ok" button below the error. There is no option to expand the error see anything.
After I hit ok, se4 is still there, but the map is basically black/blank, the buttons are there, but do not work. Usually, I have to end program to get out of it.
|

April 11th, 2007, 06:34 PM
|
Sergeant
|
|
Join Date: Nov 2006
Posts: 220
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Need Help: SE IV Adamant mod
oh, and it happens right at the end of the Game set up, after the loading boxs go by and the game officially starts.
|

April 11th, 2007, 07:32 PM
|
 |
Shrapnel Fanatic
|
|
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
|
|
Re: Need Help: SE IV Adamant mod
That definitely can't be caused by system images; they are not referenced until you actually view a system.
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|