When I run winspmbt my cpu goes to 100% and stays there unless I minimize the game screen and it returns to around 12% with memory usage around 22% I have a pentium 4 2.4 GHz processor. This happens with all scenarios. Any Ideas how to prevent this.
The programme is a [/b]game[/b] - so it runs in a continuous game loop. It is not meant to give time to other applications - but it can be run in parallel, esp in windowed mode.
Same here. It seems that sound playback in particular produces huge CPU loads. Not a problem, but a bit irritating. Most low-end windowed mode games do not produce such high loads.