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June 8th, 2008, 09:41 PM
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Corporal
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Join Date: Mar 2008
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Fortune teller
Simple question really- Do the effects of multiple fortune tellers stack?
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June 8th, 2008, 11:22 PM
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BANNED USER
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Join Date: May 2004
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Re: Fortune teller
yes.
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June 9th, 2008, 01:42 AM
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Sergeant
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Join Date: Oct 2003
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Re: Fortune teller
It depends what you mean by stack. The chances aren't added but each one gets a chance of stopping each bad event.
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June 9th, 2008, 01:44 AM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
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Re: Fortune teller
Yes, in the sense that each fortune teller checks separately for prevention. No, as in their abilities are not additive.
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June 9th, 2008, 02:32 AM
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Corporal
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Re: Fortune teller
Interesting! Thanks for the responses!
It's been wayyyy too long since high school statistics... How would this look statistically?
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June 9th, 2008, 02:34 AM
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BANNED USER
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Re: Fortune teller
its better than adding.
2 5% chances > 1 10% chance, as you have the small possibility of cancelling two events.
Well, I meant "is better" by the > sign.
I grant that the math has been elegantly presented and is right. However, I wonder if there is a way to test this.
I raise the question for the following reasons:
If you mod 5 10% chances of a dominions magic random - they get summed into 1 50% chance. (Try it). I wonder if that same approach hasn't been done to fortune tellers.
The second reason I wonder is because around 20 fortune tellers, I don't seem to ever get bad random events.
If I get industrious.. I'll run a test on that.
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June 9th, 2008, 07:16 AM
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Private
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Join Date: Nov 2003
Location: Helsinki, Finland
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Re: Fortune teller
Quote:
secretperson said:
Interesting! Thanks for the responses!
It's been wayyyy too long since high school statistics... How would this look statistically?
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It's binomial distribution. Look up the correct row from Pascal's triangle. So, for example, if you have three fortune tellers (5) in a province, the chance that at least one of them prevents an event is:
0.05^3 + 3 * 0.05^2 * 0.95 + 3 * 0.05 * 0.95^2 = 14.2625%
Or, if you prefer the easy way, its:
1 - (1 - 0.05)^3
K.
__________________
Mental health is an extremely serious issue, which, if not detected and treated early on, will drive you mad.
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June 9th, 2008, 09:43 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
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Re: Fortune teller
Quote:
its better than adding.
2 5% chances > 1 10% chance, as you have the small possibility of cancelling two events.
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This isn't really correct. The chance of blocking at least one event is less than 10% for two 5% fortune tellers. Of course there is a chance of blocking two events, but most often that will be irrelevant as there won't be two events trying to happen there anyway.
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June 9th, 2008, 06:14 PM
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Corporal
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Join Date: Mar 2004
Location: San Diego, California
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Re: Fortune teller
Do fortune tellers only prevent events in their current province (where they start/end?) or for your entire nation?
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June 9th, 2008, 06:19 PM
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Lieutenant General
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Join Date: Sep 2007
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Re: Fortune teller
current province
__________________
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In for a whole new sort of game? Then try my scenario map Gang Wars.
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