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August 26th, 2008, 12:50 PM
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Sergeant
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Join Date: Apr 2004
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Movement priority
Army A moves from conquered province 1 on land to enemy province 2 on land.
Army B moves from conquered province 3 on water to enemy province 1 on land.
Who moves first?
For what I know the result should be random or quasi random. Is ths randomness affected by some factors like the size of the army or the water-land border?
Thanks.
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August 26th, 2008, 12:56 PM
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Lieutenant Colonel
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Join Date: May 2007
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Re: Movement priority
Nothing random here. They will never meet because normal movement occurs simultaneously unless they are moving to the same hostile province or towards each other
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August 26th, 2008, 08:32 PM
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BANNED USER
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Join Date: May 2004
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Re: Movement priority
Quote:
Originally Posted by ano
Nothing random here. They will never meet because normal movement occurs simultaneously unless they are moving to the same hostile province or towards each other
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This is not true.
The chances of an intercept have to do with the size of the territory, and the size of the armies, among other things.
There is an entire tactic using commanders / scouts to intercept or prevent an enemy province.
1 --> 2
1 <-- 2
Several possibilities... Combat in 1, combat in 2, or they miss each other entirely and switch territories.
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August 26th, 2008, 01:06 PM
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Sergeant
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Join Date: Apr 2004
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Re: Movement priority
Hey, playing for four years and learning this now ... thanks.
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August 26th, 2008, 04:13 PM
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Second Lieutenant
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Join Date: Feb 2007
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Re: Movement priority
Hmmm, are you sure ? I don't remember any simultaneous moves in the game, I often saw such things as army B attacking and blocking army A (and more often if B is AI).
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August 26th, 2008, 04:19 PM
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General
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Re: Movement priority
If A attacks B and B attacks A, most likely one army will not move, both will fight in one of the provinces.
But if A attacks B and C attacks A, army A will always have left before army C arrives.
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August 26th, 2008, 08:04 PM
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Corporal
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Join Date: Feb 2007
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Re: Movement priority
A side question:
Something regarding movement from this changelog have caught my eyes:
http://ulm.illwinter.com/dom3/dom3progress.html
20th july
* Improved move order validation.
Has anyone idea what it could exactly mean?
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August 28th, 2008, 03:13 AM
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National Security Advisor
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Re: Movement priority
Quote:
Originally Posted by BesucherXia
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It means that force marching and sneaking non-stealthy units out of sieges is no longer possible.
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August 28th, 2008, 10:06 AM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
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Re: Movement priority
From KB (based on an older similar thread), HTH:
8.3 Intercepting Armies, army movement order
Question:
Numerous times, I have instructed armies of various sizes to move / attack into neighboring provinces, but those armies were somehow preemptively attacked causing my army to then not move. Sometimes the enemy "intercepting" army consisted only of a single unit - a very irritating way to have stopped my army of hundreds.
However, every time I try to duplicate this feat myself - by sending attacking armies against an enemy on the move - somehow my intercepting armies never seem to "catch" the enemy.
Is this an AI bug? Has anyone observed any "rules" which constrict how such interceptions would work? It certainly would change my strategy.
Answers:
-> The order of events in a turn, as described in the manual, provides some hints; e.g., armies going to friendly territory always move before armies going to hostile territory.
If both of you are trying to move into enemy terrain, I've been told the order of army movements is partly random, but is influenced by things like army size and terrain.
-> You've been unlucky. I have used this trick too, and it works just as well against the AI as it does against you. However, in order to "catch" the enemy army, you have to:
|1.) Originate in the same province that the enemy is moving to, and be headed toward the same province he's coming from.
|2.) Either have a largish army or get lucky. The chance of interception is somehow based on the size of the armies, and if both armies are small they can "pass through" each other.
-Max
P.S. BTW, if you really do have an unstoppable army of hundreds, this is a good reason to split them into two or more columns. It's a lot harder for the opponent to stop both columns, even if he knows exactly what province you'll be moving into--then the delayed column just catches up. On the other hand, if your army is NOT unstoppable this invites defeat in detail.
P.P.S. One other possibility--it *might* depend upon which nation you're playing. I know that if two EA nations both attempt to move into an indy province on the same turn, and one of them is Abysia, Abysia will always attack the indies first and will therefore be the defender in the battle.
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September 8th, 2008, 04:34 AM
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General
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Re: Movement priority
Ahmm, there's something I'm not sure about.
Say nations 1 and 2 have armies in provinces A and B respectively, and movement orders are: A1->B1 (1 moves from A to B) and B2->C2 (2 moves from B to C)?- Is it possible that 1's army will engage 2's in B?
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