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  #1  
Old May 6th, 2009, 06:00 AM

Galantrue Galantrue is offline
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Default US Mobile Air Corps

Hi all, been lurking for a little while and decided that I should finally add an AAR to the mix. Any comments or suggestions are welcome!

My core concept is the Air/Cav but to a slightly more extreme level. All of my units with the exception of Area SAMS, SP-SAMS, and MLRS are airmobile, with the lift capacity built into the unit itself. Oh, and before ya'll start yelling at me, I would just like to report a small bug. During core purchase, if you delete an attack helo sec, the computer gives you an airstrike that you can purchase. So, because it fits within my idea for my corp, and because it would be cool, my core does now include 2 air sections. I'm also using the cold war mod by PlasmaKrab.

Core US

8 Rifle Platoons
4 Heavy Lift Sections (MH-47)
4 Support Platoons (1 Ammo-Carrier, 2 Stingers, 1 Para-Ops, 2 81mm Mortars, 2 Javilen ATs, 2 25mm AGL)
4 Heavy Lift Sections (CF-47)
1 SEAD Strike (F22-J)
1 CAS (A-12 Avenger)
3 Rocket Bats (MLRS)
2 SAM Bats (Patriots)
2 SP-SAM Bats (Avengers)
7 105mm Bats (Off-Map)
3 Attack Helo Secs (AH-66)
1 Light Helo Sec (RH-66)

Generated LC (200) vs NK, China, Veitnam


First Mission
Meeting engagement vs NK
Situation: The map is 120 x 120 and very hilly. V-hexes are not shotgun and fairly well scattered. One is in the middle of a -2 height stream on the southern border of the map, the other is located on a north-south running highway, with heavy woods around it, and the other is located to the north of the map on the edge of a hill. Visibility is 13, length is 37

Support: I purchased 1 Bat HIMARS, 2 Bats 105mms, 2 SEAD sections, 1 AC-130 gunship, and 1 mech rifle platoon.

Plan: This map has one stream that meanders all over, causing three bridges to appear. I have no need for the bridges so have targeted them for destruction with 3 bats each 105mm. Have called in all SEAD aircraft blind, with only their HARMS active. The current plan is for 4 Rifle platoons to land just behind the northen victory hex, seize it, and dig in. They are being supported by 2 Support Platoons, and all the attack helos, as after the hill the terrain becomes very open. The rest of my infantry and support platoons are being sent to land near a town to the south, approx. 15 hexes from the southern V-hex. Their mission is to dig in and bleed the enemy dry, until about turn 15 or so, and then advance onto the V-Hexs. The mech infantry platoon that I purchased as support is being ordered to secure the middle V-hexs. They should be okay due to the heavy woods all around the area, but I also targeted 4 artillery points there.

Last edited by Galantrue; May 7th, 2009 at 08:07 PM..
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  #2  
Old May 6th, 2009, 06:35 AM

Galantrue Galantrue is offline
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Default Re: US Mobile Air Corps

First turn

After watching the enemys artillery chew up several areas on my side of the map, I am pleased to say that the only causalty was one Avenger. My SEAD strikes went in, for relatively little damage only destroying one SAM (H-7 Croatle(sp?)) and buttoning another. Helo's landed as per plan, with some light AA fire on the southern group. Usually when the AI does things like this, it means that I'm about to be steamrolled by some huge force, but we'll see. No new enemys spotted during their turn, and my arty CBs on three of theirs.

Second turn

Have seized the northern V-hex and am now digging in around it. Southern group has started to find defensive positions and has already sighted some enemy armor and APCs. 2 Javelin teams got to work with good success (4 fired/ 3 kills). All helos fell back successfully, witht he southern group receiving light AA fire again. Arty missions plotted for the south include 1 Bat MLRS, 3 Bats 105mm (2 HE, 1 Smoke), plus 2 HIMARS. The enemy decided to send some congrats mail to my northern group, unfortuantly before they managed to disperse as much as I wanted, so I now have rifle platoons heavily suppressed with moderate losses in men. My souther Javelin teams Opfired into the enemy's advance destroying 4 more vehicles, however that turned out to be a feint, as I now have eyes on approx. 40 enemy armor and IFVs heading for the middle of the map. This area is where the bridges are located and if they seize the bridges they will be able to flank my entire corp. It goes without saying that this is unsat.
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  #3  
Old May 6th, 2009, 07:14 AM

Galantrue Galantrue is offline
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Default Re: US Mobile Air Corps

Third turn

My artillery plotted to the south went in, knocking out two vehicles and damaging who knows how many more. I was hoping for a more decisive strike but . My infantry to the north are starting to disperse into rough terrain, so hopefully the arty will not be as effective as this last strike. The bridges have become a priority target, with 1 bat of MLRS on the lead bridge, plus I'm calling the A-12s in on the enemy armor, with the F-22Js coming in onto the IFVs. I also called the AC-130 in. Am dropping 1 bat of 105 to the north on a small probe. Have found the enemys MBTs, as I redirected all of the AH and RH-66s towards the bridge, but once I stopped and thought about it, its not as scary as it used to be when I played mostly armor. Yes its big and bad, but tanks vs infantry in close terrain tend to be turned into scrap . The enemy continued to advance in the face of heavy Javelin, and now Longbow fire. Destroyed another 10 vechiles of various types but the NK managed to get 1 whole platoon across the bridge. Air strikes went in causing only minor damage to the enemy, and my AC-130 was driven off by hand-held SAMS. The only wooden bridge allow the enemy access to my rear appears to be impervious to MLRS fire .
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Old May 6th, 2009, 07:17 AM

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Default Re: US Mobile Air Corps

Yeah, I figured it was to good to be true.
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  #5  
Old May 6th, 2009, 12:18 PM
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Mobhack Mobhack is offline
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Default Re: US Mobile Air Corps

Quote:
Originally Posted by Galantrue View Post
Yeah, I figured it was to good to be true.
Fixed wing is not allowed in cores - and so are deleted on any upgrade cycle. That fixes anyone being creative and having a hacked formation with say a grunt up front and 9 strike planes...

The strike air should not be coming back as purchase options, so I will try to remember to look into that.

Andy
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Old May 6th, 2009, 07:37 PM

Galantrue Galantrue is offline
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Default Re: US Mobile Air Corps

Hey, that's a pretty good idea!!! Have just your HQ, and then a whole mess of strike planes running around, bombing and strafing stuff. What if we got down on our knees and begged? Could we have them then?
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Old May 6th, 2009, 06:37 AM

Koh Koh is offline
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Default Re: US Mobile Air Corps

The last time I tried the "delete attack helos" trick to get strike elements into my campaign core force they disappeared after battle 1. So don't be surprised if you'll find them missing.
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Old May 7th, 2009, 09:17 PM

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Default Re: US Mobile Air Corps

Finally!! Turn 23 battle is over with a fairly decisive victory for the US.

US/NK
Men 66/1538
Artillery 1/6
APCs 0/126
AFVs 1/88
Helos 0/0
Aircraft 0/0

Score 30014/1356

Next Battle US vs NK in the Highlands
Repair costs was 599 points

Upgrading MGs to 120mm mortars
Upgrading 1 Battalion of 105s to 155 ETCs
Upgrading all 81mm Mortars to 120mm Mortars
Upgrading 3 105 Platoons for 3 FASCAM Sections
Added 1 Platoon of Assualt Engineers

And yes the aircraft did disappear.
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Old May 7th, 2009, 09:24 PM

Galantrue Galantrue is offline
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Default Re: US Mobile Air Corps

This battle I purchased 2 Sections of F-22Js SEAD, One section of A-12s CAS, 1 section of M11 Block 3 MBT, and 1 light mech APC infantry. Vision is 22, turn 47. Heavy Jungle and mud. One set of V-hexs is located on top of a Height 75 hill with jungle on the southern face of the hill. Middle V-hex is located on a Height 85 hill with rough terrian on the all but the east side, which is forest. Southern V-hex is located in a forest area, only open space is to the south. There is lots of mud and rice paddies, so mobility for the enemy is going to be a problem. I'm going to take a break for a day or so, so more details to follow.
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Old May 7th, 2009, 10:42 PM

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Default Re: US Mobile Air Corps

http://i233.photobucket.com/albums/e...nSPMBTPic1.jpg
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