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Old October 8th, 2001, 11:46 PM

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Default Using MOO2 ships for shipsets

I had an idea to easily create plenty of shipsets. I have Moo2 which has plenty of ships and thought I would use some since I'm sure I'm not talented enough to create my own. I found a "ships" file in Moo2 but when I clicked on it I got the little window asking something like "what program do want to use to open this" which I take to mean I don't have the program to do it since it should be done automatically. Does anyone know which program I need or how I can do it in order to open up those ships?
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Old October 9th, 2001, 12:47 AM

Intruder13 Intruder13 is offline
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Default Re: Using MOO2 ships for shipsets

"Does anyone know which program I need or how I can do it in order to open up those ships?"

-Whats the file extension? (i.e. bmp, pcx, png...)


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Old October 9th, 2001, 04:51 AM
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Default Re: Using MOO2 ships for shipsets

The file extension is lbx. Most of the files for MOO2 are .lbx, including graphics and data files (such as racename, ships, raceopt and bldname), so I don't think that you could open these files. Also, the problem is that the ships in MOO2 are not at a 3d viewing angle. The are seen top-down.

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Old October 9th, 2001, 07:58 AM
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Default Re: Using MOO2 ships for shipsets

You could make screenshots of the ships by pressing the print screen button in the game, and pasting the pictures (ctr-v) into windows paint or another program..
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Old October 10th, 2001, 04:05 AM
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Default Re: Using MOO2 ships for shipsets

That would work, but the problem is that the ships would still be in the top-down view. So, you'd still have to re-draw them for the 3d view.

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Old October 10th, 2001, 02:08 PM

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Default Re: Using MOO2 ships for shipsets

Would not having 3d views be a serious problem or just an aesthetic one? I can deal with not seeing 3d views of the ships but it wouldn't do much good if the game crashes.

Thanks everyone for your responses so far. You've been very helpful.
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