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				 Help Pricing a Pretender in Development 
 How would you price a pretender who is a capable of filling multiple roles simultaneously? I'm working on one right now that is on par with a dragon as far as combat potential goes and has inexpensive access to additional paths. I'm using the AllFather as a baseline because he's an excellent flying, sailing, glamored Titan who starts with two good paths (A1D1) and has relatively cheap path cost (30pts), all for an initial cost of 150 points. Anyway, I'm wanting to make something that's stompier than the AllFather and has similar magical diversity.
 Now, I can look at a bunch of other pretenders and mathematically regress them to give me a ballpark value of how many points something like this should cost... and I am. However, the more stuff you pile on to one commander, the less valuable much of that stuff is (barring synergies like awe and fear). A commander can't forge and research and lead armies and raid the enemy backfield all at the same time. Every turn you spend stomping on indies is a turn you aren't benefitting from a forge bonus or sage bonus, for example. How much is it worth to have a pretender who can raid, fight early indies, research, site search and ritual cast? I know the answer should be "a lot" but, how much is that?
 
 With all that said, what is a more-or-less valid cost for something like this:
 
 Point Costs
 
 Initial Cost: to be determined
 New Path Cost: 80pts
 Initial Paths: A1E1F1W1N1
 Initial Dominion: 3
 
 Stats and Abilities
 
 Pretender in Dragon Form
 Hit Points:	 125
 Size:	 6
 Attack Skill:	 15
 Defence Skill:	 12
 Strength:	 25
 Protection:	 22
 Precision:	 12
 Magic Resistance:	18
 Morale:	 	 30
 Encumbrance:	 2
 Map Movement:	 3
 Action Points:	 14
 Weapon:	 Venomous Fangs
 Weapon:	 Claw
 Weapon:	 Bile
 Maxage:	 10000
 Fear 10
 Fireresist:	 50%
 Shockresist:	 50%
 Poisonresist:	 100%
 Cold Blooded
 Flying
 Storm Immune
 Amphibian
 Magic Being
 Itemslots:	 Two Misc
 Shapechange:	Titan Form
 
 Pretender in Titan Form
 Hit Points:	 63
 Size:	 6
 Attack Skill:	 12
 Defence Skill:	 12
 Strength:	 20
 Protection:	 10
 Precision:	 12
 Magic Resistance:	 18
 Morale:	 	 30
 Encumbrance:	 2
 Map Movement:	 2
 Action Points:	 12
 Weapon:	 Spray Poison
 Weapon:	 Venomous Fangs
 Weapon:	 Claw
 Armor:	 Imperial Robes
 Maxage:	 10000
 Fireresist:	 50%
 Shockresist:	 50%
 Poisonresist:	 100%
 Cold Blooded
 Flying
 Storm Immune
 Amphibian
 Magic Being
 Shapechange:	Dragon Form
 Secondshape: 	Dragon Form -- will also change into Dragon form if mortally wounded
 Itemslots:	Normal Human (1 head, 2 hands, 1 body, 1 feet, 2 misc)
 
			
			
			
			
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