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June 29th, 2003, 05:19 AM
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Corporal
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NOTE: Population mood doesn\'t appear to affect production
I'm in the middle of a TDM game and have just noticed that my population's mood doesn't appear to affect my production rate. This apparently contradicts what's in the FAQ, section 4.4.8.1.
Example: On my home planet, I've currently got a population of 1042M. According to the FAQ's table I should see an increase in my production rate for that planet of 20 percent. My base rate is 2000. Sure enough, on my production cue it says my rate is 2400--20 percent better than 2000.
HOWEVER, my population's mood is jubilant and according to the table, that should be another 20 percent (presumably taking me to 2800). But that's clearly not the case.
I've checked with another planet and the same holds. It's population is 104M--a 5 percent bonus. Yep, I'm at 2100 production for that planet, which is 5 percent. But there, too, the mood is jubilant, so I should see another 20 percent increase for that. But it's not there. I've got just the 5 percent.
So is this a bug? An error in the FAQ?
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June 29th, 2003, 05:26 AM
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Lieutenant General
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Re: NOTE: Population mood doesn\'t appear to affect production
You confuse production rate and construction rate
The only case mood afeects construction is when your planet is rioting.
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June 29th, 2003, 05:27 AM
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Shrapnel Fanatic
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Re: NOTE: Population mood doesn\'t appear to affect production
Mood only affects resource production; it has no affect on SYs, except that a Rioting planet has 0 build rate.
Also, happiness levels only give a 10% bonus per level. Happy is +10%, jubilant is +20%.
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June 29th, 2003, 07:00 PM
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Corporal
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Re: NOTE: Population mood doesn\'t appear to affect production
Quote:
Originally posted by Imperator Fyron:
Mood only affects resource production; it has no affect on SYs, except that a Rioting planet has 0 build rate.
Also, happiness levels only give a 10% bonus per level. Happy is +10%, jubilant is +20%.
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I know it only affects production. But as I say, my production rates did not reflect the population's mood, only its size. And one of the planets I used to illustrate didn't even have a SY so I know it's not that.
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June 29th, 2003, 07:18 PM
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National Security Advisor
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Re: NOTE: Population mood doesn\'t appear to affect production
We're talking -resource- production..are you? Minerals, radioactives and organics. I have a feeling you're refering to the rate a planet can build something (with or without a SY)
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June 29th, 2003, 08:31 PM
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Corporal
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Re: NOTE: Population mood doesn\'t appear to affect production
Quote:
Originally posted by Phoenix-D:
We're talking -resource- production..are you? Minerals, radioactives and organics. I have a feeling you're refering to the rate a planet can build something (with or without a SY)
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Oh, OK. So you're referring to the colonies screen where you click on "production," correct? On the other hand, if the line above the planet's construction queue where it says "rate" refers to the how fast a planet can build. Have I got it right now?
If so, how can I tell what my base rate was for each planet in terms of production?
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