|
|
|
 |
|

July 28th, 2003, 12:51 AM
|
Private
|
|
Join Date: May 2003
Posts: 40
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Gamey Tactics and Bug Exploits Thread
Quote:
Originally posted by Imperator Fyron:
4. Surrendering to allies to merge empires together.
5. Surrendering to an ally or other 3rd party to keep what is left of your empire from going to the enemy.
6. Surrendering your empire when you just want to leave the game.
7. Surrendering to the empire attacking you.
|
y not just say surrendering period then? lol...
|

July 28th, 2003, 12:53 AM
|
 |
National Security Advisor
|
|
Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 4 Times in 1 Post
|
|
Re: Gamey Tactics and Bug Exploits Thread
Quote:
Originally posted by openair:
quote: Originally posted by Imperator Fyron:
4. Surrendering to allies to merge empires together.
5. Surrendering to an ally or other 3rd party to keep what is left of your empire from going to the enemy.
6. Surrendering your empire when you just want to leave the game.
7. Surrendering to the empire attacking you.
|
y not just say surrendering period then? lol... The point is it's a list that game owners can choose from. They probably wouldn't ban all of these separatly or they would just say no surender. But they might want one or a couple not allowed but the others to be allowed.
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
|

July 28th, 2003, 12:57 AM
|
 |
Brigadier General
|
|
Join Date: Jul 2001
Location: Kiel, Germany
Posts: 1,896
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Gamey Tactics and Bug Exploits Thread
15. Putting weapons on your ship designs.
Rollo (*in trollish mood today)
|

July 28th, 2003, 12:58 AM
|
 |
Shrapnel Fanatic
|
|
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
|
|
Re: Gamey Tactics and Bug Exploits Thread
All four of those forms of surrendering are completely different uses of the surrender option.
|

July 28th, 2003, 01:02 AM
|
 |
Lieutenant Colonel
|
|
Join Date: Jan 2002
Location: Dundas, Ontario, Canada
Posts: 1,498
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Gamey Tactics and Bug Exploits Thread
Quote:
Originally posted by Imperator Fyron:
9. Gifting/trading planets.
|
9b. Gifting a planet for the primary purpose of keeping an another player alive.
(I think this is significantly differant from 9.)
|

July 28th, 2003, 01:09 AM
|
 |
Lieutenant Colonel
|
|
Join Date: Jan 2002
Location: Dundas, Ontario, Canada
Posts: 1,498
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Gamey Tactics and Bug Exploits Thread
I wonder if this list might be simpler if the things the game allowed you to ban were left out? or perhaps in a separate list. I mean if the host intentionally left certain options on they really can't be considered gamey for that game.
|

July 28th, 2003, 01:12 AM
|
 |
General
|
|
Join Date: Mar 2002
Location: Indiana
Posts: 3,229
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Gamey Tactics and Bug Exploits Thread
Turtling yourself into a corner. (Using Warp closers and system shields)
__________________
Ragnarok - Hevordian Story Thread
-------------------
I think...therefore I am confused.
They were armed. With guns, said Omari.
Canadians. With guns. And a warship. What is this world coming to?
The dreaded derelict dwelling two ton devil bunny!
Every ship can be a minesweeper... Once
|

July 28th, 2003, 01:14 AM
|
 |
Major
|
|
Join Date: Jan 2003
Location: Oslo, Norway
Posts: 1,030
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Gamey Tactics and Bug Exploits Thread
Declearing war on an ally and attacking at the same turn.
__________________
Never trust a cop with rubber gloves.
|

July 28th, 2003, 01:14 AM
|
 |
Shrapnel Fanatic
|
|
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
|
|
Re: Gamey Tactics and Bug Exploits Thread
Quote:
Originally posted by DavidG:
I wonder if this list might be simpler if the things the game allowed you to ban were left out? or perhaps in a separate list. I mean if the host intentionally left certain options on they really can't be considered gamey for that game.
|
I don't. As I said previously, just allowing the Surrender option to be enabled DOES NOT mean that every possible use of it is to be considered allowed. You could leave it on for the purpose of allowing a defeated empire to surrender, but still not want merging empires to be allowed.
|

July 28th, 2003, 01:17 AM
|
 |
Shrapnel Fanatic
|
|
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
|
|
Re: Gamey Tactics and Bug Exploits Thread
1. Having AIs in the game.
2. Building multiple training facilities on each planet in a sector (moons) to multiply the training rate.
3. Retroseries building.
4. Surrendering to allies to merge empires together.
5. Surrendering to an ally or other 3rd party to keep what is left of your empire from going to the enemy.
6. Surrendering your empire when you just want to leave the game.
7. Surrendering to the empire attacking you.
8. Intelligence projects.
9. Gifting/trading planets.
10. Gifting a planet for the primary purpose of keeping an another player alive.
11. Tech sharing.
12. Gifting/trading population.
13. Gifting/trading colony techs.
14. Min/maxing empire setup.
15. Allies laying mines in the same sector to get more than 100 mines in it.
16. Turtling yourself into a corner using Warp Point closers and System Gravitational Shields.
17. Declaring war on an ally and attacking at the same turn.
18. Moving ships over enemy planets and then declaring war to bypass mine fields.
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|