.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old August 1st, 2003, 04:14 PM

KnidVermicious KnidVermicious is offline
Corporal
 
Join Date: Jun 2003
Posts: 96
Thanks: 0
Thanked 0 Times in 0 Posts
KnidVermicious is on a distinguished road
Default Ground combat questions

1) In ground combat does having mutliple weapons on a troop make any difference? Does having 3 ground cannons mean that troop makes 3 attacks, with 3 attempts to hit?

2) I've read that emissive armor and organic armor do not work for troops. Would a troop with a shield and shield regenerator regain hit points?

3) Related question: Is there any list out there that specifically lists which abilities work for which objects (or more importantly which don't work)?

[ August 01, 2003, 15:18: Message edited by: KnidVermicious ]
Reply With Quote
  #2  
Old August 1st, 2003, 04:32 PM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: Ground combat questions

Three weapons definitely do more damage. Whether they all hit or miss together, or if they fire separately I don't know, but in the long run, it will give you the same statistics.

Shields do work for units, but act like internal/component/hull hitpoints. Regenerators do not work on units (perhaps drones, though).

Try Fyron's Modding Tutorial website.

Organic armor works by repairing damaged armor components during battle... Since units don't track component damage, the OA never has a chance to operate. Crystalline armor boosts shields, but units don't really have shields (shields act as extra hull hitpoints), so that dosen't work either.

[ August 01, 2003, 15:39: Message edited by: Suicide Junkie ]
Reply With Quote
  #3  
Old August 1st, 2003, 05:04 PM

KnidVermicious KnidVermicious is offline
Corporal
 
Join Date: Jun 2003
Posts: 96
Thanks: 0
Thanked 0 Times in 0 Posts
KnidVermicious is on a distinguished road
Default Re: Ground combat questions

Thanks,

Follow up question: All other things being equal, would a troop with a single 30 damage wpn be equivalent to a troop with three 10 damage wpns?
Reply With Quote
  #4  
Old August 1st, 2003, 05:08 PM

KnidVermicious KnidVermicious is offline
Corporal
 
Join Date: Jun 2003
Posts: 96
Thanks: 0
Thanked 0 Times in 0 Posts
KnidVermicious is on a distinguished road
Default Re: Ground combat questions

Things that matter in ground combat units:

1)Offense/Defense bonuses, but they apply to the whole stack

2)Weapon damage (not range, reload rate, or supplies used)

3)Hit points (kilotons of structure; through armor or shields, makes no difference)

4)Individual weapon bonuses

Are these assumptions correct? Am I missing anything?

[ August 01, 2003, 16:09: Message edited by: KnidVermicious ]
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:37 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.