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  #51  
Old August 24th, 2003, 09:40 AM
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Default Re: Map for Star Trek Mod

Damn dyslexia strikes again. I honestly don't know where that came from, but I do apologize if you found it offense. Twas not intended that way.
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  #52  
Old August 24th, 2003, 09:42 AM
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Default Re: Map for Star Trek Mod

Nah, it wasn't offensive. I was just confused.
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  #53  
Old August 24th, 2003, 06:41 PM

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Default Re: Map for Star Trek Mod

fyron do not put a silencer on my horn. I can only toot it so much, else it becomes back ground noise and easy to filter.

Also I take offence to you putting down my maps.

I have invested time in making them. I enjoyed making them.

If you do not like them then comment on what you do not like about them. Do not dismiss all of them at once as a random one off generated map.
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  #54  
Old August 24th, 2003, 07:32 PM
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Default Re: Map for Star Trek Mod

Quote:
Originally posted by tesco samoa:

one complaint.

you only have one map. make more
Well, the idea is that over time, this will become a good map to play any of the Star Trek species on. The map of Europe doesn't change if you are playing a WWII strategy game?

I've played several games on it so far and each game turned out quite different.

Should be posting a major update to the map later today.
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  #55  
Old August 24th, 2003, 08:12 PM
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Default Re: Map for Star Trek Mod

Tesco, no offense was meant. What I meant was that a map from scratch is a tremendous amount of work, whereas an edited random map is not much work in comparison.
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  #56  
Old September 19th, 2003, 03:15 PM
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Default Re: Map for Star Trek Mod

have you updated the map or anything? I would like to add it to the 1.2.5 Version of the Star Trek Mod.

Please let me know, and if you have, could you email a copy of the map to me. atrocities@astmod.com Thanks.
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  #57  
Old September 20th, 2003, 06:40 AM
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Default Re: Map for Star Trek Mod

So does this mean we can play the map for the PBW game? If so, are the orions well placed, a la ST:OS? (that is to say, right along the neutral zone, which is basically equidistant from the Fed, Klingon and Rom spheres of influence)

[ September 20, 2003, 05:41: Message edited by: jimbob ]
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  #58  
Old September 20th, 2003, 07:15 AM
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Default Re: Map for Star Trek Mod

Lets not use it for the PBW game...
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  #59  
Old September 20th, 2003, 08:25 PM
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Default Re: Map for Star Trek Mod

Come on now Fyron, if this relationship is gonna work out, it's gonna have some take, and it's gonna have to have some give. ST map or multiple planet colony techs for racial points, which one is it gonna be??
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  #60  
Old September 20th, 2003, 08:41 PM
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Default Re: Map for Star Trek Mod

I don't feel like repeating myself... go check back through the STM thread (IIRC) to find the discussion on the map for the PBW game.
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