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				January 25th, 2004, 03:28 AM
			
			
			
		  
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				Game mechanic question
	
			 
             
			
		
		
		
		Sorry, just a few more questions as I try to re-figure this game.  Questions revolve around colonies and planets. 
 
Green stars (as opposed to red ones) mean that the planet is a breathable atmosphere, right?  Which means that I don't need a domed colony.  What are the benefits of this? 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				January 25th, 2004, 03:35 AM
			
			
			
		  
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				Re: Game mechanic question
			 
             
			
		
		
		
		
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				Originally posted by Litcube: 
 Sorry, just a few more questions as I try to re-figure this game.  Questions revolve around colonies and planets. 
 
Green stars (as opposed to red ones) mean that the planet is a breathable atmosphere, right?  Which means that I don't need a domed colony.  What are the benefits of this? 
			
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 Non domed can hold much more facilities and cargo.  (its about 5 times I think) 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				January 25th, 2004, 03:49 AM
			
			
			
		  
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				Re: Game mechanic question
			 
             
			
		
		
		
		It is exactly 5. A domed colony has 1/5 the space for everything: facilities, pop and cargo. 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				January 25th, 2004, 04:18 AM
			
			
			
		  
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				Re: Game mechanic question
			 
             
			
		
		
		
		Ok, the benefits of facility space are obvious, but what does population do?  I'm constantly transporting people from planet to planet, but now I'm wondering why. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				January 25th, 2004, 04:36 AM
			
			
			
		  
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				Re: Game mechanic question
			 
             
			
		
		
		
		more population means you can build things faster. 
		
	
		
		
		
		
		
		
			
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				January 25th, 2004, 05:47 AM
			
			
			
		  
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				Re: Game mechanic question
			 
             
			
		
		
		
		If you also have "Advanced Storage Techniques", then the the tiny to large planets will have 6x the facility space when breathable. 
(Due to rounding effects) 
		
	
		
		
		
		
		
		
			
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				January 25th, 2004, 05:56 AM
			
			
			
		  
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				Re: Game mechanic question
			 
             
			
		
		
		
		At 100 M, 500 M, and each billion, you get a cumulative +10% increase in both resource production and space yard rates. 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				January 25th, 2004, 05:57 AM
			
			
			
		  
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				Re: Game mechanic question
			 
             
			
		
		
		
		Population gives you bonuses in both construction and production (resources, research and intel). 
 
100 M     5% bonus 
500 M    10% 
1 B         20% 
2 B         30% 
etc. 
 
I forget what the top end is, 7 or 8 billion nearly doubling what a typical new colony can produce. 
		
	
		
		
		
		
		
		
			
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				January 25th, 2004, 05:58 AM
			
			
			
		  
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				Re: Game mechanic question
			 
             
			
		
		
		
		And population helps with your score too! 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				January 25th, 2004, 06:03 AM
			
			
			
		  
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				Re: Game mechanic question
			 
             
			
		
		
		
		Yay for population! 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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