| 
 | 
     
    
    
    
     
    
    
    
 
    
    
 
    
     
    
    
    
     
    
    
    
     
    
    
    
 
    
    
 
    
    
 | 
       | 
      
 
 
	
	
	
	
	
	
	
	
		  | 
	
	 | 
 
 
		
	
	
	
		
	
	
	
		
		
		
			
			 
			
				March 31st, 2004, 10:29 PM
			
			
			
		  
	 | 
 
	
		
		
		
			
			| 
 
  
			
				
				
				Corporal 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Mar 2004 
					
					
					
						Posts: 155
					 
					 
	Thanks: 0 
	
		
			
				Thanked 0 Times in 0 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				A few questions
	
			 
             
			
		
		
		
		I got a few questions. 
I built a System gravitational shield, and I can't open warp points to that system anymore. I thought it would the enemies the ones that wouldn't be able to do this.
 
Also, I was wondering about the function of the Tractor beam. Does it capture ships? Should I research it?
 
And finally, is it there any way to edit a saved game with the editor?  (To add a moon to my homeworld       )  
		
	
		
		
		
		
		
		
			
				__________________ 
				----------------------------- 
-----------------------------
			 
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				March 31st, 2004, 10:46 PM
			
			
			
		  
	 | 
 
	
		
		
		
			  | 
			
 
  
			
				
				
				Major 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Jan 2003 
					Location: Oslo, Norway 
					
					
						Posts: 1,030
					 
					 
	Thanks: 0 
	
		
			
				Thanked 0 Times in 0 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: A few questions
			 
             
			
		
		
		
		Hope this help     
A: 
Nope, The System shields stops you too.
 
B: 
Tractor beam pulls ships closer. Works great together with weapons with short range and a big punch (like ripper beams).  
Note 1: Only works when the enemy ships are smaller than yours. 
Note 2: Be sure to add it first when you design the ships so it fires first.
 
C: 
No. The format of the savegame is secret. Allthough it would be great to edit singleplayer games a bit sometimes, keeping it secret helps keeping multiplayer free of cheaters.  
		
	
		
		
		
		
		
		
			
				__________________ 
				Never trust a cop with rubber gloves.
			 
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				March 31st, 2004, 10:49 PM
			
			
			
		  
	 | 
 
	
		
		
		
			
			| 
 
  
			
				
				
				General 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Jul 2001 
					Location: Canada 
					
					
						Posts: 4,603
					 
					 
	Thanks: 0 
	
		
			
				Thanked 0 Times in 0 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: A few questions
			 
             
			
		
		
		
		I think that C can be edited. 
 
As I know it can be edited to change player passwords or get the current one. 
 
I have no clue how adding a moon would be done. 
		
	
		
		
		
		
		
		
			
				__________________ 
				RRRRRRRRRRAAAAAGGGGGGGGGHHHHH 
old avatar =           http://www.shrapnelgames.com/cgi-bin...1051567998.jpg         
    Hey GUTB where did you go...???
 
He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly 
			  
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				March 31st, 2004, 10:52 PM
			
			
			
		  
	 | 
 
	
		
		
		
			
			| 
 
  
			
				
				
				General 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Jul 2001 
					Location: Canada 
					
					
						Posts: 4,603
					 
					 
	Thanks: 0 
	
		
			
				Thanked 0 Times in 0 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: A few questions
			 
             
			
		
		
		
		I have a question about b 
 
say you add all your weapons in order and then click on the consolidate components. 
 
When you unclick the consolidate components they are no longer in the order you added them but on the first occurance of each weapon the duplicates follow them right afterwards ( hahaha i mean they group them ) 
 
Does the game still see them as the order you added them or as how it looks on the ship build screen now ? 
		
	
		
		
		
		
		
		
			
				__________________ 
				RRRRRRRRRRAAAAAGGGGGGGGGHHHHH 
old avatar =           http://www.shrapnelgames.com/cgi-bin...1051567998.jpg         
    Hey GUTB where did you go...???
 
He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly 
			  
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				March 31st, 2004, 10:52 PM
			
			
			
		  
	 | 
 
	
		
		
		
			  | 
			
 
  
			
				
				
				General 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Jan 2003 
					Location: Atlanta, GA 
					
					
						Posts: 3,499
					 
					 
	Thanks: 0 
	
		
			
				Thanked 0 Times in 0 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: A few questions
			 
             
			
		
		
		
		Hey, Primitive, if the Tractor beam works like the Repulsor beam, then can't the ship be the same size and still work?  (I hate it when I have to work off memory) 
		
	
		
		
		
		
		
		
			
				__________________ 
				ALLIANCE, n. In international politics, the union of two thieves who have their hands so deeply inserted in each other's pocket that they cannot separately plunder a third. (Ambrose Bierce)
			 
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				March 31st, 2004, 10:53 PM
			
			
			
		  
	 | 
 
	
		
		
		
			
			| 
 
  
			
				
				
				Corporal 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Mar 2004 
					
					
					
						Posts: 155
					 
					 
	Thanks: 0 
	
		
			
				Thanked 0 Times in 0 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: A few questions
			 
             
			
		
		
		
		Thanks!       
Great, I'm being punished for those nasty multiplayer cheaters. Shame on them.       
I think I will pass on the tractor beam. I tend to rely on medium to long range fire weapons with a good weight to firepower to reloading time ratio.
 
I've never researched the Wave Motion Gun. It's not that much bang for the buck when you divide firepower into weight and then into reload time.  
		
	
		
		
		
		
		
		
			
				__________________ 
				----------------------------- 
-----------------------------
			 
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				March 31st, 2004, 11:37 PM
			
			
			
		  
	 | 
 
	
		
		
		
			  | 
			
 
  
			
				
				
				Major 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Jan 2003 
					Location: Oslo, Norway 
					
					
						Posts: 1,030
					 
					 
	Thanks: 0 
	
		
			
				Thanked 0 Times in 0 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: A few questions
			 
             
			
		
		
		
		Slynky; 
I'm really not sure, I work from memory too. It's quite possible your memory is better than mine       
Tesco: 
I am pretty sure I tested this once and found it fires all weapons of the same type in a group, same sequence as it shows in "condensed view"
 
Yef; 
The WMG has an added bonus: 30 % to hit. Not neccessary against the AI who usually don't train their ships/fleets very well, but can be a gamewinner against humans     
		
	
		
		
		
		
		
		
			
				__________________ 
				Never trust a cop with rubber gloves.
			 
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				March 31st, 2004, 11:51 PM
			
			
			
		  
	 | 
 
	
		
		
		
			  | 
			
 
  
			
				
				
				Colonel 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Jun 2002 
					Location: tampa, fl 
					
					
						Posts: 1,511
					 
					 
	Thanks: 3 
	
		
			
				Thanked 0 Times in 0 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: A few questions
			 
             
			
		
		
		
		Since someone mentioned the sysytem shield, I was wandering if there was a way to turn it off so you can add another warp point, then turn it back on?  Surely something can be done like that, instead of deleting the facility, doing what you want to do, then rebuilding the facility, which usually takes over 10 turns. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				April 1st, 2004, 12:03 AM
			
			
			
		  
	 | 
 
	
		
		
		
			  | 
			
 
  
			
				
				
				Colonel 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Jun 2002 
					Location: Connecticut 
					
					
						Posts: 1,518
					 
					 
	Thanks: 0 
	
		
			
				Thanked 0 Times in 0 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: A few questions
			 
             
			
		
		
		
		
	Quote: 
	
	
		
			
				Originally posted by Yef: 
  
I've never researched the Wave Motion Gun. It's not that much bang for the buck when you divide firepower into weight and then into reload time. 
			
		 | 
	 
	 
 That's true.  But in raw power, it is the most powerful weapon in the game.  That comes in handy, for example, agains heavily shielded ships. 
 
But I have noticed that my incinerator beam ships will always win against a similar model wave motion gun ship when both are piloted by the AI.  That 3 turn reload is really penalizing the wave motion gun too much. 
  
 [ March 31, 2004, 22:05: Message edited by: Arkcon ] 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				April 1st, 2004, 04:37 AM
			
			
			
		  
	 | 
 
	
		
		
		
			  | 
			
 
  
			
				
				
				Shrapnel Fanatic 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Dec 2000 
					Location: USA 
					
					
						Posts: 15,630
					 
					 
	Thanks: 0 
	
		
			
				Thanked 31 Times in 19 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: A few questions
			 
             
			
		
		
		
		He who gets WMG first and builds ships the fastes wins the game.  WMG + 1st + 150% Production + skill = KOTH. 
		
	
		
		
		
		
		
		
			
				__________________ 
				Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
			 
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
 
	
		
	
	
	
	
	
	
	
		
	
		 
		Posting Rules
	 | 
 
	
		
		You may not post new threads 
		You may not post replies 
		You may not post attachments 
		You may not edit your posts 
		 
		
		
		
		
		HTML code is On 
		 
		
	  | 
 
 
	 | 
	
		
	 | 
 
 
     |  
 |