.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old June 11th, 2004, 03:00 AM
Ruatha's Avatar

Ruatha Ruatha is offline
Major General
 
Join Date: May 2002
Location: Linghem, Östergötland, Sweden
Posts: 2,255
Thanks: 0
Thanked 0 Times in 0 Posts
Ruatha is on a distinguished road
Default SE4 messenger?

Sloow time here at the shrapnel server so I'm going to ask a question.
Is there any interest for including an ICQ type messanger into the SE4 companion.
With voice chat capability.

And should it the be connected to any of the common chat nets such as ICQ or should it be a per-to-peer network for the SE4 companion only?

Any other feature I should include?

(sitting at work 4 am and waiting for more work...)
Reply With Quote
  #2  
Old June 11th, 2004, 03:20 AM
Slynky's Avatar

Slynky Slynky is offline
General
 
Join Date: Jan 2003
Location: Atlanta, GA
Posts: 3,499
Thanks: 0
Thanked 0 Times in 0 Posts
Slynky is on a distinguished road
Default Re: SE4 messenger?

Gosh, I hate voting the same as everyone else (and I kinda hated the way the choices read because I would never say it that way )

I don't use any kind of IM tool (now, waiting for Fyron to comment on that... ) but if I did, I wouldn't be using them while doing turns...it takes all my attention just to be competitive without interruptions .
__________________
ALLIANCE, n. In international politics, the union of two thieves who have their hands so deeply inserted in each other's pocket that they cannot separately plunder a third. (Ambrose Bierce)
Reply With Quote
  #3  
Old June 11th, 2004, 03:36 AM

Phoenix-D Phoenix-D is offline
National Security Advisor
 
Join Date: Nov 2000
Posts: 5,085
Thanks: 0
Thanked 0 Times in 0 Posts
Phoenix-D is on a distinguished road
Default Re: SE4 messenger?

By the time this thing is done its going to have twice the code and take 9 times the space of SE4...
__________________
Phoenix-D

I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
-Digger
Reply With Quote
  #4  
Old June 11th, 2004, 04:03 AM
Atrocities's Avatar

Atrocities Atrocities is offline
Shrapnel Fanatic
 
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
Atrocities is on a distinguished road
Default Re: SE4 messenger?

An interesting idea but why reinvent the wheel?
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
Reply With Quote
  #5  
Old June 11th, 2004, 08:49 AM
primitive's Avatar

primitive primitive is offline
Major
 
Join Date: Jan 2003
Location: Oslo, Norway
Posts: 1,030
Thanks: 0
Thanked 0 Times in 0 Posts
primitive is on a distinguished road
Default Re: SE4 messenger?

Bloatware

Are you planning to use the companion for a job application at M$ ?
__________________
Never trust a cop with rubber gloves.
Reply With Quote
  #6  
Old June 11th, 2004, 09:27 AM
Ruatha's Avatar

Ruatha Ruatha is offline
Major General
 
Join Date: May 2002
Location: Linghem, Östergötland, Sweden
Posts: 2,255
Thanks: 0
Thanked 0 Times in 0 Posts
Ruatha is on a distinguished road
Default Re: SE4 messenger?

Quote:
Originally posted by Phoenix-D:
By the time this thing is done its going to have twice the code and take 9 times the space of SE4...
Ahh, but the next Version 0.8 will be shrinked from current 2500 k to 800 k!

Quote:
Originally posted by primitive:
Bloatware

Are you planning to use the companion for a job application at M$ ?
Oh no, you've revealed my secret plan

[ June 11, 2004, 09:59: Message edited by: Ruatha ]
Reply With Quote
  #7  
Old June 11th, 2004, 12:35 PM

se5a se5a is offline
First Lieutenant
 
Join Date: Aug 2003
Location: New Zealand
Posts: 776
Thanks: 0
Thanked 0 Times in 0 Posts
se5a is on a distinguished road
Default Re: SE4 messenger?

just an IRQ thingy would be fine. have it defult to...
ermm ahh whats the se4 IRQ room adress again?
__________________
[img]/threads/images/Graemlins/Flag_NewZeland.gif[/img]
Reply With Quote
  #8  
Old June 11th, 2004, 02:53 PM
Ed Kolis's Avatar

Ed Kolis Ed Kolis is offline
General
 
Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
Posts: 4,547
Thanks: 1
Thanked 7 Times in 5 Posts
Ed Kolis is on a distinguished road
Default Re: SE4 messenger?

IRC you mean? That's #se4 at irc.gamesurge.net
__________________
The Ed draws near! What dost thou deaux?
Reply With Quote
  #9  
Old June 11th, 2004, 06:01 PM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: SE4 messenger?

Quote:
Originally posted by Slynky:
I don't use any kind of IM tool (now, waiting for Fyron to comment on that... )


I think you should stop adding random stuff to the SE4 Companion... music player, IM program, where does it end? If you want to learn how to program these things, that is fine, but keep them separate. The program you release is definitely doing far too much already...
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #10  
Old June 11th, 2004, 06:13 PM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: SE4 messenger?

An idea just struck me. Ouch! You should learn how to make the program use plugins/extensions. Then, you can keep extra stuff like this out of the core program, but able to be added in as a plugin, like Mozilla and such programs do. It would reduce the bloat for those that do not want weird features.
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:39 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.