|
|
|
|
|
April 20th, 2004, 08:46 PM
|
Second Lieutenant
|
|
Join Date: Nov 2003
Location: houston TX
Posts: 493
Thanks: 32
Thanked 1 Time in 1 Post
|
|
"Godhood" game on mosehansen
My capital has all of three crappy neighbors, and I got staled turn 1.
i.e. I may not be competitive this time out.
Is there an automated way to let people know the game has started so some people don't lose the first turn in < 24 hour turn around games?
It's quite annoying.
Of course one could start the game oneself, but that limits the possibility of other players rather arbitrarily.
Rabe the Formidably Large, but Especially Slow.
|
April 20th, 2004, 09:08 PM
|
|
Lieutenant General
|
|
Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
|
|
Re: "Godhood" game on mosehansen
I think the best method is to give a heads up in the relevant thread. something like: "ok, we're full. starting at 1800 EST" or whatever.
|
April 22nd, 2004, 01:37 AM
|
|
Corporal
|
|
Join Date: Jan 2004
Posts: 90
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: "Godhood" game on mosehansen
Who is playing Abysia? Nobody has "claimed" it and he's not taking his turns...
__________________
-Sergex
|
April 22nd, 2004, 10:36 AM
|
Second Lieutenant
|
|
Join Date: Nov 2003
Location: houston TX
Posts: 493
Thanks: 32
Thanked 1 Time in 1 Post
|
|
Re: "Godhood" game on mosehansen
Is this a bug or a *new* feature?
Upon a mild change of strategic heart, I tried to overwrite my own pretender well before the start, but the pretender I ended up with is my first Version.
Is this new MP overwrite protection, or just me somehow screwing up?
If the former case, how *does* one amend one's design?
Rabe the Revisionist
|
April 23rd, 2004, 01:54 AM
|
|
Corporal
|
|
Join Date: Jan 2004
Posts: 90
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: "Godhood" game on mosehansen
Another day and Abysia is still anonymous and holding up the game. Can we make it AI?
__________________
-Sergex
|
April 24th, 2004, 01:11 AM
|
Captain
|
|
Join Date: Mar 2004
Location: Italy
Posts: 839
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: "Godhood" game on mosehansen
Dunno for Abysya ...
For the Pretender ... I don't believe that it could be not overwritten ... Esben should have modified the code of Dom2 in such case ... and I doubt he can do it ... legally, at least.
__________________
- Cohen
- The Paladin of the Lost Causes
- The Prophet of the National Armyes
- The Enemy of the SC and all the overpowered and unbalanced things.
|
April 25th, 2004, 05:03 PM
|
Second Lieutenant
|
|
Join Date: Nov 2003
Location: houston TX
Posts: 493
Thanks: 32
Thanked 1 Time in 1 Post
|
|
Re: "Godhood" game on mosehansen
Does anyone know if abysia has played at all?
Also I'd like to suggest we change the timing to every 24 hours, or even longer.
Every 12 just isn't realistic during the work week.
Rabe the Soon-to-be-Swamped
[ April 25, 2004, 16:12: Message edited by: rabelais ]
|
April 25th, 2004, 06:36 PM
|
|
Lieutenant General
|
|
Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
|
|
Re: "Godhood" game on mosehansen
dunno if abyssia has played. he's probably passworded.
and, yeah, now that the initial few turns have been done I would agree that 12 hr turns are probably too difficult for a number of people. Cohen is the only one who can change this though.
edit: given that we seem to have a stale player, so no early hostings, what about every 18 hrs?
[ April 25, 2004, 17:37: Message edited by: archaeolept ]
|
April 25th, 2004, 08:07 PM
|
Second Lieutenant
|
|
Join Date: Nov 2003
Location: houston TX
Posts: 493
Thanks: 32
Thanked 1 Time in 1 Post
|
|
Re: "Godhood" game on mosehansen
The problem with 18 hour cycles, is that they cycle. Makes it pretty random.
24h makes it a lot easier to remember when the deadline is and seems a lot more civilized.
Rabe The Circadian Complainer
|
April 26th, 2004, 05:37 AM
|
Captain
|
|
Join Date: Mar 2004
Location: Italy
Posts: 839
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: "Godhood" game on mosehansen
Changed to 24h QH time.
__________________
- Cohen
- The Paladin of the Lost Causes
- The Prophet of the National Armyes
- The Enemy of the SC and all the overpowered and unbalanced things.
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|