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May 25th, 2004, 03:58 PM
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Corporal
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Enslave Mind then Gift of Reason question
An indy province was commanded by an Ice Devil with 4 water skill (IIRC). I got him via Enslave Mind. Of course, he is now a unit with no magic skill. If I cast Gift of Reason on him, will he recover his water magic skill?
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May 25th, 2004, 04:17 PM
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General
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Join Date: Nov 2000
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Re: Enslave Mind then Gift of Reason question
Quote:
Originally posted by Master Shake:
An indy province was commanded by an Ice Devil with 4 water skill (IIRC). I got him via Enslave Mind. Of course, he is now a unit with no magic skill. If I cast Gift of Reason on him, will he recover his water magic skill?
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Yes, all units gain any appropriate magical skills when they have gift of reason cast on them.
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May 25th, 2004, 04:38 PM
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Corporal
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Re: Enslave Mind then Gift of Reason question
Wohoo! Water magic paths, here I come. Oh, wait, there's nothing really in water magic.......
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May 25th, 2004, 05:31 PM
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Sergeant
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Re: Enslave Mind then Gift of Reason question
Quote:
Originally posted by Master Shake:
Wohoo! Water magic paths, here I come. Oh, wait, there's nothing really in water magic.......
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Empower him in Blood and summon: More Ice Devils!
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May 25th, 2004, 05:47 PM
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Captain
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Re: Enslave Mind then Gift of Reason question
There're Quickness, Breathe of Winter, good forging (clams, boot of quickness).
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- The Paladin of the Lost Causes
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May 25th, 2004, 06:01 PM
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Second Lieutenant
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Re: Enslave Mind then Gift of Reason question
Falling Frost, Frozen heart and not to mention the various ways a water4 mage can help a nation fight it out in sea provinces.
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May 25th, 2004, 06:35 PM
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Major General
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Re: Enslave Mind then Gift of Reason question
Plus, it's an *Ice Devil*. Healthy hit points, good skills, cold immunity, usually a good set of slots although Edward Icyfists lacks weapon slots.
That said, it must be a pretty funky map file for an Ice Devil to lead independents. Yowch.
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Are we insane yet? Are we insane yet? Aiiieeeeee...
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May 26th, 2004, 12:18 AM
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Corporal
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Re: Enslave Mind then Gift of Reason question
Yeah, Ice Devils are tough, that's why I want to GoR him. I was just being a little bit facetious about the water path, although only a little. Winterland is a victory site on the Orania map and always has Ice Devil commander, 6 or more giant Ice Elementals, ~30 Winter Wolves, and around 20 Ice Demons (I think they are Ice Demons - flying, shoot frost balls). The site also always has the Mount Frost magic site which allows a water mage to recruit 2 winter wolves/turn for free.
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