thnx for the efforts graeme dice , arryn and archaeolept .
i am confused so now . arryn you said ap + ap add up to an while graeme said it stays ap .
so i make 2 examples please say me then whats the correct result .
i think then i will understand it hopefully totally
example 1 : you equip your sc with a ap weapon like a fire brand . so if you cast weapon of sharpness on your sc does it then change to an as arryn said or stay ap as graeme said ?
variant : when somebody is fatigued you have a chance on ap attacks . if you already have ap does that stack up to an too ?
example 2 : lets say a marignon player takes fire 9 bless . he blesses knights of the chalice .
i only want to know the lance attack + the broad sword attack the hoof attack is quite irrelevant .
his enemy has a 30 protection unit .
do the knights of the chalices kill the 30 protection unit or barely scratch it ?
with the broad sword :
according to saber cherry's cool charts without ap damage it would be the following :
avg. hit damage : 0.754
so not too dangerous .
would the total weapon be ap :
11.1 avg damage
so quite deadly
the knights of the chalice have 17 att with fire bless . because they swarm the poor sc he will get a bit defence loss and at least the Last ones some hit him .
more than 25 defence is very hard to reach for most not ultrawell equipped sc's i think .
even with 25 defense : if 6 knights attack the Last one gets +6 because the defence is reduced by 6 for swarming .
so he has 37.605% hitting odd .
so if damage is variant 2 the knights can probably kill the poor sc at not too bad odds .
how many knights can swarm a sc all in all in one combat turn ?
is there a formula at maximum e.g. x size 1 , y size 2 ... units can attack a sc per combat round ?
that you can figure out what the worst defence penalty might be when swarmed by something ?