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  #141  
Old December 22nd, 2004, 08:19 PM
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Default Re: Fools Lament III (modded) - Recruiting Now!

I cant connect either it says "connection failed"...
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  #142  
Old December 22nd, 2004, 08:35 PM

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Default Re: Fools Lament III (modded) - Recruiting Now!

I can't connect in either of Soapy's games so I'm guessing he's having some server issues.

I didn't know to delete the previous game file after I reloaded the correct pretender. Once I did that I actually had the correct pretender and I was even playing CW So, I believe we are good to go.
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  #143  
Old December 22nd, 2004, 08:45 PM
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Default Re: Fools Lament III (modded) - Recruiting Now!

Up again. Server rebooted in the afternoon sometime.
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  #144  
Old December 23rd, 2004, 06:36 PM
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Default Re: Fools Lament III (modded) - Recruiting Now!

My first turn staled even though I reviewed it after the latest restart - Did this happen to anyone else?
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  #145  
Old December 23rd, 2004, 06:44 PM
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Default Re: Fools Lament III (modded) - Recruiting Now!

When we do a restart like that, make sure you delete your game folder beofre you connect again. Otherwise you will have problems...

I can roll the server back to turn 1 if it is a critical problem.
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  #146  
Old December 23rd, 2004, 07:19 PM
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Default Re: Fools Lament III (modded) - Recruiting Now!

Quote:
anatoli11 said:
My first turn staled even though I reviewed it after the latest restart - Did this happen to anyone else?
i also has a stall
it looked like my turn was done, but i did not delete my old directory
didn't know i had to.
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  #147  
Old December 23rd, 2004, 08:00 PM

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Default Re: Fools Lament III (modded) - Recruiting Now!

Been following this on and off. This game seems cursed!
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  #148  
Old December 23rd, 2004, 08:55 PM
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Default Re: Fools Lament III (modded) - Recruiting Now!

My fault then - I'm willing to continue anyway
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  #149  
Old December 23rd, 2004, 09:42 PM
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Default Re: Fools Lament III (modded) - Recruiting Now!

Aye it is cursed. Turns out I staled too. If this is a universal phenomenon, then we could try rolling back?
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  #150  
Old December 23rd, 2004, 09:47 PM
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Default Re: Fools Lament III (modded) - Recruiting Now!

Although I am perfectly willing not to rollback... it might be better if we did not.

Anyway, staling the first turn does not seem to me to be the most critcal of events.
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