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February 22nd, 2005, 12:39 PM
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Brigadier General
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Join Date: Apr 2002
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4200 Damage out to range 8!
That's right. If you put a Planetary Napalm V on a base using the Massive Base Mount you can do 4200 damage at range 8. Not that I arm a base this way, but I think that's a LOT of damage.
edit: too bad you can only target planets...
Add this to your "Random Fact of the Day" list.
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Slick.
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February 22nd, 2005, 12:47 PM
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National Security Advisor
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Location: Ohio
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Re: 4200 Damage out to range 8!
Would be a spectacular, if a bit ineffeficent method of dealing with those pesky enemy moons that are blockading your planets.
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February 22nd, 2005, 12:48 PM
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General
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Re: 4200 Damage out to range 8!
4,200 damage? How puny your base is! Behold the power of a Battlemoon, armed with twelve heavy-duty Planetary Napalm V. 900,000 damage points every two turns (if all weapons hit)! Now we are talking about some real damage.
Of course, actually building this vessel is pointless, unless you have some really *tough* planets to glass; even then, a Planet Destroyer would be much cheaper. Still, it is a lovely weapon to display your might and your wealth.
The Battlemoon is courtesy of SJ, and was taken from the P&N mod (3.1c)
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February 22nd, 2005, 12:55 PM
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Major
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Re: 4200 Damage out to range 8!
Now for something that's actually useful, and possible in stock, try Massive Base Mount Ripper Beam IV's. 350 damage every turn out to range 9 that can target ships, all fit into a package two thirds the size of a similarly mounted APB or PPB and considerably less expensive.
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February 22nd, 2005, 07:37 PM
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Sergeant
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Re: 4200 Damage out to range 8!
Holy Cow.
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February 22nd, 2005, 07:45 PM
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Major General
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Join Date: Nov 2004
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Re: 4200 Damage out to range 8!
If you're using P&N, just use a planetary core mounted wave motion gun. Gets a range of about 14 or so, and does about 11k damage.
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February 23rd, 2005, 02:49 AM
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Lieutenant Colonel
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Re: 4200 Damage out to range 8!
And then there's the Unique Massive Shield Depleter and Massive Ionic Disperser. They can have mounts too, and the damage gets to insane levels. Too bad they're only once-per-combat, and nothing will ever have that many shields and/or engines. Well, it's possible with stock to have that many shields, I think... I think it's a Starbase with MC and all shield components. So, a rather useless base unless it's used to draw fire from dumb strategic combat AI.
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February 23rd, 2005, 04:20 AM
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Major
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Re: 4200 Damage out to range 8!
Poor imitations of Canon Cannon
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February 24th, 2005, 03:51 PM
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Corporal
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Re: 4200 Damage out to range 8!
Ok not really part of this thread, but I am hijacking it.
After getting a bunch of advice I went back a few turns and restarted my first and only game. I was completely toasted before I got advice. So Thanks for the good advice I am trying to apply it.
I am losing but alive. OK. I am at war with the Grey crystal people. I can't think of their name.
My question is this. Is there a better weapon for ships then the PPB V? I am getting toasted by High Energy Magnifiers III (Heavy Mount on Dreadnuagt 330 pts out to 7 spaces) and Shard canon X (Heavy Mount on Dreadnuagt 105 pts out to 8 spaces) . I need something just as tough and long ranged. Any suggestions?
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February 24th, 2005, 03:52 PM
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Major General
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Re: 4200 Damage out to range 8!
I thought the Phong were the purple people eaters.
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