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  #1  
Old July 12th, 2005, 03:24 AM

Slen Slen is offline
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Default What sacred advantages do you get for magic levels

I was told 9 water magic gives sacred units quickness if blessed... but I don't see it listed!

Where can I get a list of all the effects of blessing with the corresponding pretender magic levels required?
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Old July 12th, 2005, 04:03 AM

quantum_mechani quantum_mechani is offline
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Default Re: What sacred advantages do you get for magic le

Quote:
Slen said:
I was told 9 water magic gives sacred units quickness if blessed... but I don't see it listed!

Where can I get a list of all the effects of blessing with the corresponding pretender magic levels required?
I believe it is in the manual.
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Old July 12th, 2005, 06:10 AM

GriffinOfBuerrig GriffinOfBuerrig is offline
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Default Re: What sacred advantages do you get for magic le

No, its not in manual(i am quite sure).
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  #4  
Old July 12th, 2005, 07:06 AM
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Default Re: What sacred advantages do you get for magic le

DominionsII Handbook Table 1, Row 7 lists the Water 9 Blees explicitely. The Table is printed just before Section 2.1.4., at least in my book. Cheers.
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Old July 12th, 2005, 09:22 AM
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Default Re: What sacred advantages do you get for magic le

It's in my manual too. Page 5.
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Old July 12th, 2005, 11:23 AM

GriffinOfBuerrig GriffinOfBuerrig is offline
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Default Re: What sacred advantages do you get for magic le

Hoppa!


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  #7  
Old July 12th, 2005, 11:48 AM

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Default Re: What sacred advantages do you get for magic le


There are more complete lists of blessing effects around here, just search. Probably ligas addendum is a good place to check as well.
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  #8  
Old July 12th, 2005, 12:36 PM

Slen Slen is offline
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Default Re: What sacred advantages do you get for magic le

I bought my copy of dominions 2 in a pre-owned bargain bin in gamestop....had the cd in a jewel case with the cd key on a piece of tape lol. I was weary when I picked it up *BUT* the cd key works online so I was not ripped off... no manual though.
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  #9  
Old July 12th, 2005, 12:51 PM
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Default Re: What sacred advantages do you get for magic le

None - Morale +3

Fire 4 - Attack Skill +2
Fire 6 - Attack Skill +3
Fire 8 - Attack Skill +4
Fire 9 - Flaming Weapons
Fire 10 - Attack Skill +5

Air 4 - Air Shield (20%)
Air 6 - Air Shield (40%)
Air 8 - Air Shield (60%)
Air 9 - Shock resistance (75%)
Air 10 - Air Shield (80%)

Water 4 - Defense Skill +2
Water 6 - Defense Skill +3
Water 8 - Defense Skill +4
Water 9 - Quickness (50%)
Water 10 - Defense Skill +5

Earth 4 - Reinvigoration 2
Earth 6 - Reinvigoration 3
Earth 8 - Reinvigoration 4
Earth 9 - Armor value +4
Earth 10 - Reinvigoration 5

Astral 4 - Magic Resistance +1 (Max 18)
Astral 6 - Magic Resistance +2
Astral 8 - Magic Resistance +3
Astral 9 - Twist Fate (protection from first hit)
Astral 10 - Magic Resistance +4

Death 4 - Lesser Fear (-3)
Death 6 - Lesser Fear (-2)
Death 8 - Lesser Fear (-1)
Death 9 - Life after Death, Fear (Undead beings only)
Death 10 - Lesser Fear (0)

Nature 4 - Berserk +1
Nature 6 - Berserk +2
Nature 8 - Berserk +3
Nature 9 - Regeneration, Poison Resistance (50%)
Nature 10 - Berserk +4

Blood 4 - Strength +2
Blood 6 - Strength +3
Blood 8 - Strength +4
Blood 9 - Death Curse
Blood 10 - Strength +5

Only your pretender's starting levels matter.
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  #10  
Old July 12th, 2005, 01:29 PM
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Default Re: What sacred advantages do you get for magic le

I think the Air Shield increases in 10% steps for odd values as well, ie. Air 5 yields 30% protection.
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