.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPMBT
Notices


Reply
 
Thread Tools Display Modes
  #1  
Old September 29th, 2005, 08:50 AM

jvankessel jvankessel is offline
Private
 
Join Date: Jun 2005
Posts: 36
Thanks: 0
Thanked 2 Times in 1 Post
jvankessel is on a distinguished road
Default 2 artillery (screen) related bugs in WinSPMBT 2.0

1. Offmap rocket artillery missions assigned in the deployment phase, get executed at the end of the opponent's first turn. (This might also be the case for other offmap varieties; I haven't checked).
2. The hidden/visible map entry/exit button for air missions, doesn't work while assigning airborne drops. (Workaround: Go back to regular artillery; select the entry/exit path and then go to airborne drops to assign the mission(s)).

I simply LOVE the way air power works now. Real standoff attacks, no more "fighter reconnaissance" and no more falling asleep while watching everyone and their grandmothers taking ineffective shots at my strike aircraft. I am VERY happy.
Reply With Quote
  #2  
Old September 29th, 2005, 09:20 AM
Pyros's Avatar

Pyros Pyros is offline
Colonel
 
Join Date: Mar 2005
Posts: 1,668
Thanks: 0
Thanked 5 Times in 5 Posts
Pyros is on a distinguished road
Default Re: 2 artillery (screen) related bugs in WinSPMBT 2.0

Hi,

Your comments are appreciated and well pointed.


cheers,
Pyros
Reply With Quote
  #3  
Old September 29th, 2005, 10:01 AM
Pyros's Avatar

Pyros Pyros is offline
Colonel
 
Join Date: Mar 2005
Posts: 1,668
Thanks: 0
Thanked 5 Times in 5 Posts
Pyros is on a distinguished road
Default Re: 2 artillery (screen) related bugs in WinSPMBT 2.0

jvankessel,

Can you please specify me the settings for the off-map rocket arty issue? Or even better, can you attach a savegame file?

I tried to confirm your remark but with my settings, everything seems to work fine. The pre-designed rocket arty arrives at the start of the game (0.0 delay)

cheers,
Pyros

Attached Images
File Type: jpg 383711-off map arty.JPG (76.4 KB, 238 views)
Reply With Quote
  #4  
Old September 29th, 2005, 11:21 AM

jvankessel jvankessel is offline
Private
 
Join Date: Jun 2005
Posts: 36
Thanks: 0
Thanked 2 Times in 1 Post
jvankessel is on a distinguished road
Default Re: 2 artillery (screen) related bugs in WinSPMBT

Now I can't replicate it -- I should grumble, but no bug is a good thing. If I encounter the phenomenon again, I'll upload a savegame. Sorry for wasting your time, Pyros.
Reply With Quote
  #5  
Old September 29th, 2005, 11:50 AM
Pyros's Avatar

Pyros Pyros is offline
Colonel
 
Join Date: Mar 2005
Posts: 1,668
Thanks: 0
Thanked 5 Times in 5 Posts
Pyros is on a distinguished road
Default Re: 2 artillery (screen) related bugs in WinSPMBT

jvankessel,

First of all, any feedback is welcomed and you aren't wasting my time.

Secondly, the first time I tried to confirm your remark, (I think) that I also experienced the same "rocket artillery" issue, but since then... I haven't been able to reproduce it.

cheers,
Pyros
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:32 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.