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  #91  
Old October 14th, 2005, 03:36 AM
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Default Re: Gamey Tactics and Bug Exploits Thread

That is more of a sneaky tactic than gamey, isn't it? Gamey is more like an exploit of what seems to be an intended rule.

And yes, the list is always open.
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  #92  
Old October 14th, 2005, 03:51 AM
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Default Re: Gamey Tactics and Bug Exploits Thread

Okay, mis understood gamey. Thanks.
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  #93  
Old October 14th, 2005, 05:02 AM
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Default Re: Gamey Tactics and Bug Exploits Thread

I have for the list if it applies.

Luring your Ally to bring a huge fleet into a system to "help you" then blowing up the star destroying his fleet.
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  #94  
Old October 14th, 2005, 10:41 AM
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Default Re: Gamey Tactics and Bug Exploits Thread

The biggest complaint I have is the groups of people who bring pre established alliances into large PBW games. If it is announced beforehand, that's fine. But when it becomes apparent 20 turn in that several of the players are pre aligned, it is really pushing the limits of ethical game play. And to make it worse, these are often allegedly roomies and kin and often using the same IP address.
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  #95  
Old October 14th, 2005, 11:52 AM
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Default Re: Gamey Tactics and Bug Exploits Thread

28. Turtling, then holding a system gravitational shield in the queue with one turn remaining. Scrap your existing shield, open a warppoint, send ships through, close the warppoint, then let the shield finish.
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  #96  
Old October 14th, 2005, 12:02 PM
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Default Re: Gamey Tactics and Bug Exploits Thread

First this:

Quote:
Imperator Fyron said:
Please stop posting discussions in this thread. As per the original post, it is only for gathering a list of what may or may not be considered gamey. For the purposes of the list, it does not matter if you do not consider a particular item to be gamey, someone else did.
Then 2 posts later, this:
Quote:
Imperator Fyron said:
That is more of a sneaky tactic than gamey, isn't it? Gamey is more like an exploit of what seems to be an intended rule.

And yes, the list is always open.
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  #97  
Old October 14th, 2005, 12:37 PM
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Default Re: Gamey Tactics and Bug Exploits Thread

Methinks there is no contradiction between those two posts: Fyron does not wish posts saying that "entry 748 isn't gamey", but he is always open to suggestions for further entries.

So, posts shouldn't discuss already existing entries, but they should add new items not currently on the list.

*Gets out of the Ramming Geo's way*
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  #98  
Old October 14th, 2005, 12:37 PM
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Default Re: Gamey Tactics and Bug Exploits Thread

You wouldn't be saying that Fryon made posts that are inconsistant would you?
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  #99  
Old October 14th, 2005, 12:39 PM
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Default Re: Gamey Tactics and Bug Exploits Thread

Quote:
Alneyan said:
Methinks there is no contradiction between those two posts: Fyron does not wish posts saying that "entry 748 isn't gamey", but he is always open to suggestions for further entries.

So, posts shouldn't discuss already existing entries, but they should add new items not currently on the list.
Execpt that he did make a statement of judgement saying a particular post was "Sneaky" instead of Gamey, in direct contradiction to what he had previously requested.
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  #100  
Old October 14th, 2005, 01:02 PM
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Default Re: Gamey Tactics and Bug Exploits Thread

As the organizer of the list, I feel it is more polite to tell the person that a posted tactic does not qualify as gamey, rather than just ignoring said person. Gamey tactics must have some element of seeming like cheating or being really cheesey. I am not going to add every sneaky but perfectly valid tactic to the list. As Alneyan stated, there is a big difference between me telling a person that a tactic does not qualify as gamey and people posting contrary opinions of gamey items. If I did not reject non-gamey items, we could have literally anything on the list... We could even add "being Geoschmo." There is no contradiction here, as I was not discussing the gameyness of the issue, merely rejecting it as potentially gamey.

Quote:
NullAshton said:
28. Turtling, then holding a system gravitational shield in the queue with one turn remaining. Scrap your existing shield, open a warppoint, send ships through, close the warppoint, then let the shield finish.
There is this one on the list:

16. Turtling yourself into a corner using Warp Point closers and System Gravitational Shields.

Perhaps a 16a instead.
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