Calling Mobhack!!
Hello Andy,
I've been experimenting with WinSPMBT on Linux using Cedega and have gotten sound to work by reformatting to .wav 44100 & 22050 16 bit sample rate and slowing down animation. Default settings works but the slower the animation the better is sound playback. The problem does not appear to be related to multiple sounds issue, but rather that sounds don't have enough time to play out, they get clipped. Hence slowing down animation allows sound time to play. Slows the game down though. Any ideas how to improve the situation ??
Regards,
RedMike
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ASUS M3A78 Pro Mobo - AMD 780G+SB700
AMD Phenom X4 9950 Black Edition Quad Core
2 GB Kingston DDR2 1066 RAM
Integrated ATI HD Radeon 3200 GPU
Realtek ALC1200 8-channel High Definition Audio
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