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				February 7th, 2007, 02:22 AM
			
			
			
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 Sergeant |  | 
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				 Emergency build 
 Is it me or is this feature gone? |  
	
		
	
	
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				February 7th, 2007, 02:29 AM
			
			
			
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 Sergeant |  | 
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				 Re: Emergency build 
 nm, I found it, sorry for the post |  
	
		
	
	
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				February 7th, 2007, 02:42 AM
			
			
			
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 Brigadier General |  | 
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				 Re: Emergency build 
 
				__________________President Elect Shang; Tal-Re Republic of Free Worlds
 Welcome to Super Vegeta’s Big Bang Attack… Welcome to OBLIVION!
 “Don Panoz made an awesome car and… an incinerator” Bill Auberlen
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				February 7th, 2007, 03:08 AM
			
			
			
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 Lieutenant Colonel |  | 
					Join Date: Jan 2004 Location: Minnesota/South Dakota 
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				 Re: Emergency build 
 Indeed how shameful  
				__________________ 
				You can give a man fire and he will be warm for a day but set him on fire and he will be warm for the rest of his life.
 
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Get the newest Version of Invasion! here:      http://www.secenter.org/    |  
	
		
	
	
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				February 7th, 2007, 04:47 AM
			
			
			
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 Sergeant |  | 
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				 Re: Emergency build 
 I got to do something.....everybody else is in the thousands          but, on a different subject, and without using a new post, I have a base built on a asteroid field thats mining, if I create a planet and put a colony on it, will the base still mine the planet? |  
	
		
	
	
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				February 7th, 2007, 10:10 AM
			
			
			
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 Brigadier General |  | 
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				 Re: Emergency build 
 I haven't used any kind of creation components since SE3; but I thought it would blow the base? 
				__________________President Elect Shang; Tal-Re Republic of Free Worlds
 Welcome to Super Vegeta’s Big Bang Attack… Welcome to OBLIVION!
 “Don Panoz made an awesome car and… an incinerator” Bill Auberlen
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				February 7th, 2007, 10:23 AM
			
			
			
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			|  | Shrapnel Fanatic |  | 
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				 Re: Emergency build 
 Remote miners will mine anything that is uncolonized.
 Stellar manip ships have never been destroyed by the direct use of their components, only the side effects (say, of destroying a star, which demolishes everything in the system, including planets)
 
 The components themselves may need repair after use, but that dosen't destroy the ship.
 
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				February 7th, 2007, 10:54 AM
			
			
			
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 Brigadier General |  | 
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				 Re: Emergency build 
 
	Quote: 
	
		| Suicide Junkie said: Stellar manip ships have never been destroyed by the direct use of their components, only the side effects (say, of destroying a star, which demolishes everything in the system, including planets)
 
 The components themselves may need repair after use, but that dosen't destroy the ship.
 
 |  He wasn't asking about the "Manip Ship" SJ. He was asking if the base doing the mining would be destroyed and if not will the base mine the new planet?
				__________________President Elect Shang; Tal-Re Republic of Free Worlds
 Welcome to Super Vegeta’s Big Bang Attack… Welcome to OBLIVION!
 “Don Panoz made an awesome car and… an incinerator” Bill Auberlen
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				February 7th, 2007, 10:57 AM
			
			
			
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 Brigadier General |  | 
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				 Re: Emergency build 
 SoD I was just wondering something? Why did you build a remote mining base instead of a remote mining ship. You can move the ship around but the base is... well you know; stuck!    
				__________________President Elect Shang; Tal-Re Republic of Free Worlds
 Welcome to Super Vegeta’s Big Bang Attack… Welcome to OBLIVION!
 “Don Panoz made an awesome car and… an incinerator” Bill Auberlen
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				February 7th, 2007, 12:25 PM
			
			
			
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 National Security Advisor |  | 
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				 Re: Emergency build 
 The maintenance costs on bases are half that of ships, so you're remote mining operation is more efficient.  Once the resource is depleted, you just scrap the base. |  
	
		
	
	
	
	
	
	
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