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  #1  
Old August 29th, 2007, 03:46 PM

parcelt parcelt is offline
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Default luck vs. cursed

I understand luck gives a 50% chance of avoiding otherwise succesful attacks.

What exactly are the effects of 'cursed'? And is it in any way neutralized by luck?
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  #2  
Old August 29th, 2007, 03:51 PM

Evilhomer Evilhomer is offline
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Default Re: luck vs. cursed

cursed gives +100% chance to get afflictions when damaged - its unrelated to luck.
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Old August 29th, 2007, 04:24 PM

Sombre Sombre is offline
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Default Re: luck vs. cursed

Is there a severity of curse, in the way that there's a severity of horror mark, or is it always +100% to afflictions?
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Old August 29th, 2007, 04:38 PM

parcelt parcelt is offline
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Default Re: luck vs. cursed

Thanks for the reply.

Just so I understand correctly... if a unit with lets say 100 HP gets hit and loses 20 health, its chance of getting an affliction would normally be 20% (right?). With cursed, this effectively doubles to 40%, is that how it works?

And how would things change when we add in regeneration?
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  #5  
Old August 29th, 2007, 07:16 PM

Valandil Valandil is offline
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Default Re: luck vs. cursed

There is an ability posessed by a few doom horrors called curse luck, which is exactly what it sounds like.
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Old August 29th, 2007, 08:04 PM

Nikolai Nikolai is offline
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Default Re: luck vs. cursed

I must be dumb, because "curse luck" does not sound like anything to me. What does it? Negate luck? Curse on hit?
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Old August 29th, 2007, 08:12 PM

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Default Re: luck vs. cursed

I thought the same thing What's the answer?
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Old August 29th, 2007, 08:56 PM

Valandil Valandil is offline
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Default Re: luck vs. cursed

Haha. I don't have a saved game where I have an Umor lying around, but it negates luck, and might do something else when the cursee is attacked.
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