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  #101  
Old March 25th, 2008, 04:18 AM

Micah Micah is offline
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Default Re: Victorious Nations/Hall of Honor

Winner: Micah
Game: Rand
http://www.shrapnelcommunity.com/thr...&Number=562845
Players: 18
Nation: Fomoria
Mods: CB Scales and Gods, Worthy Heroes. No diplo, anonymous nations, random nation assignment.
Era: Early
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  #102  
Old April 7th, 2008, 05:31 PM
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djo djo is offline
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Default Re: Victorious Nations/Hall of Honor

Game: Solstice
Thread: http://www.shrapnelcommunity.com/thr...b=5&o=&fpart=1
Winner: djo
Era: Early
Nation: Fomoria
Players: 8
Mods: none
Victory conditions: 7/16 VP (8 capitol, 8 non-capitol)
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  #103  
Old April 16th, 2008, 11:37 AM
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ano ano is offline
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Default Re: Victorious Nations/Hall of Honor

Game: War of Dominion
Thread: http://www.shrapnelcommunity.com/thr...=&fpart=1&vc=1
Winner: ano
Era: Early
Nation: Lanka
Players: 12
Mods: none
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  #104  
Old April 20th, 2008, 02:51 PM

Ironhawk Ironhawk is offline
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Default Re: Victorious Nations/Hall of Honor

Game: Epotara
Thread: http://www.shrapnelcommunity.com/thr...b=5&o=&fpart=1
Winner: Ironhawk
Era: Late
Nation: Pythium (Serpent Cult)
Players: 17
Mods: CBM (Pretenders and Scales), WHM 1.8, Endoperez's "Quickfix", Streamers & Standards
Victory Conditions: 5/17 VP (cap VPs only)

Long live Fiddlesticks, Lord of Epotara!
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  #105  
Old April 21st, 2008, 03:05 PM
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Natpy Natpy is offline
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Default Re: Victorious Nation Data

Lanka won three times.
Games: War of Dominion, The Gold Lion, Tyrande.
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  #106  
Old April 22nd, 2008, 09:24 AM
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Twan Twan is offline
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Default Re: Victorious Nation Data

Game : King of the Isle ( http://www.shrapnelcommunity.com/thr...b=5&o=&fpart=1 )
Middle Era
Mod : Worthy Heroes 1.8
Players : 12
Winner : Arcocephale (me)
Victory Condition : 3 Cumulative VP (one VP province)
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  #107  
Old April 24th, 2008, 03:14 PM
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Tyrant Tyrant is offline
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Default Re: Victorious Nation Data

Gratz on the first victory with Arco in any era! I believe that leaves only the monkeys winless in all eras among the original nations.

@Natpy- i arbitrarily set the minimum players for the HoH at 6 when i set it up so i have not counted Tyrande.
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  #108  
Old April 25th, 2008, 07:11 AM
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Default Re: Victorious Nation Data

I think there were one or two unlisted victories for Arco, it was said in several threads.

(There is also Atlantis remaining without victories here, but it had one in EA and a quasi one in LA -game stopped before end when it was first by far- in francophone games)
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  #109  
Old April 28th, 2008, 10:34 AM
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Kadelake Kadelake is offline
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Default Re: Victorious Nation Data

Game: Strolling (game thread)
Early Era
Mod : Worthy Heroes 1.8
Players: 13
Winner: Sauromatia (me)
Victory Condition: VPs
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  #110  
Old April 30th, 2008, 12:52 PM
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Amhazair Amhazair is offline
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Default Re: Victorious Nation Data

Oh, right. I should add:

Game: Sloth ( http://www.shrapnelcommunity.com/thr...=&fpart=1&vc=1 )
Era: Late
Mods: none
Players: 19
Winner: R'lyeh (me)*

(* In fact this was a very close game, with Jazzepi's Ermor also still a contender. We decided to end it because ridiculously large freespawn army sizes started to seriously mess with mage scripts. )
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