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				May 30th, 2008, 11:38 AM
			
			
			
		  
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				Re: Tartarians in 3.17
			 
             
			
		
		
		
		Pillaging causes lots of unrest. You don't want keep the Tartarian-summoner in an uncastled province where he and his boosters would be vulnerable, which means that province is also a place for recruitment, and unrest over 100 will prevent that.  
It isn't a huge deal, of course, unless you have dozens of Tartarians in your capital and you really want those capital-only Arch Theurgs or something. 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				May 30th, 2008, 11:52 AM
			
			
			
		  
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				Re: Tartarians in 3.17
			 
             
			
		
		
		
		
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				MaxWilson said: 
Does pillaging even matter in the end game? Sure it's entertaining, but isn't gem economy more important than gold at that point?  
			
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 Not really, especially not by a single unit with zero patrol bonus. The problem is that you'd be pillaging instead of moving, or teleporting, etc. etc.
 
Jazzepi  
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				May 30th, 2008, 12:59 PM
			
			
			
		  
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				Re: Tartarians in 3.17
			 
             
			
		
		
		
		One of my SS Tarts shows "God Call".  Wonder who he's calling?  I'd hate to meet the God of the Tartarians.    
-SSJ  
		
	
		
		
		
		
		
		
			
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				May 30th, 2008, 03:36 PM
			
			
			
		  
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				Re: Tartarians in 3.17
			 
             
			
		
		
		
		"We are sorry, Jim Morrison can not be reached at this time, if you leave your name and number....." 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				May 30th, 2008, 07:24 PM
			
			
			
		  
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				Re: Tartarians in 3.17
			 
             
			
		
		
		
		Lingchih i feel no sympathy. 
 
 I gave you advance warning before the patch to move your tartarians into someone else's lands(not mine of course). 
 
  
		
	
		
		
		
		
		
		
			
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				May 30th, 2008, 09:19 PM
			
			
			
		  
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				Re: Tartarians in 3.17
			 
             
			
		
		
		
		I'll note that it seems that the Gath national Death summons also have Shattered Soul; the one I had was at 5. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				May 30th, 2008, 10:08 PM
			
			
			
		  
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				Re: Tartarians in 3.17
			 
             
			
		
		
		
		Yes, Ashdod also has a Death Feast or something that summons a ghostly Melqart who has Shattered Soul(15). I like the fact that Shattered Soul generalizes to all escapees from Tartarus. My favorite command so far: "All will be ashes." 
 
-Max 
		
	
		
		
		
		
		
		
			
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				May 31st, 2008, 07:32 AM
			
			
			
		  
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				Re: She Broke my heart, my undead Tart...
			 
             
			
		
		
		
		I think the "destroy lab" is the most dangerous. 
 
SSJ, 
 
In our game, when your Tart called god, my pretender's phone rang.  This should be telling you something... 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				May 31st, 2008, 10:04 PM
			
			
			
		  
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				Re: Tartarians in 3.17
			 
             
			
		
		
		
		
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				Xietor said: 
Lingchih i feel no sympathy. 
 
 I gave you advance warning before the patch to move your tartarians into someone else's lands(not mine of course). 
 
   
			
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 Well, most of them were moving, except I left one in the cap because he was doing something important. Well, he got that done, and guess what he is doing now. Pillaging my capitol, of course     
		
	
		
		
		
		
		
		
			
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				May 31st, 2008, 10:16 PM
			
			
			
		  
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				Re: Tartarians in 3.17
			 
             
			
		
		
		
		 in general i think the safest place for my tartarians are in my enemies lands! I wonder if they are laying siege to an enemy castle and get the "destroy temple " command whether they can take out an enemy temple? 
		
	
		
		
		
		
		
		
			
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