.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #51  
Old May 10th, 2002, 12:31 AM
jimbob's Avatar

jimbob jimbob is offline
First Lieutenant
 
Join Date: Sep 2001
Location: Edmonton, Alberta, Canada
Posts: 738
Thanks: 0
Thanked 0 Times in 0 Posts
jimbob is on a distinguished road
Default Re: Next patch requests

Really, the only redeaming item in Star Wars Rebellion were the intelligence/counter-intel wars (plus the major characters). The computer was still pretty dense, but intel wars between humans was a heck of a lot of fun!
__________________
Jimbob

The best way to have a good idea is to have lots of ideas.
-Linus Pauling
Take away paradox from the thinker and you have a professor.
-Søren Kierkegaard
Reply With Quote
  #52  
Old May 10th, 2002, 12:43 AM
TerranC's Avatar

TerranC TerranC is offline
Brigadier General
 
Join Date: Dec 2001
Posts: 1,859
Thanks: 0
Thanked 0 Times in 0 Posts
TerranC is on a distinguished road
Default Re: Next patch requests

If there is one thing to request in the next patch is this:

A Supply Transfer window
Just for those desperate moments...
__________________
A* E* Se++ GdQ $ Fr! C Csc Sf+ Ai- M Mp* S++ Ss- R! Pw Fq Nd Rp+ G++ Mm+ Bb++ Tcp+ L Au

Download Sev Today! --- Download BOB and SOCk today too! --- Thanks to Fyron and Trooper for hosting.

Reply With Quote
  #53  
Old May 10th, 2002, 01:44 AM
henk brouwer's Avatar

henk brouwer henk brouwer is offline
Sergeant
 
Join Date: Nov 2000
Location: netherlands
Posts: 369
Thanks: 0
Thanked 0 Times in 0 Posts
henk brouwer is on a distinguished road
Default Re: Next patch requests

1)Learn the AI to use captured populations.

2)space monsters :-)
__________________
Dungeon odyssey modules:

Christmas module v1.05 (attached to first post)

Xerathul's Revenge v0.5
Reply With Quote
  #54  
Old May 10th, 2002, 04:07 AM

HEMAN HEMAN is offline
Corporal
 
Join Date: Sep 2001
Location: PALMDALE ,CA ,US
Posts: 162
Thanks: 0
Thanked 0 Times in 0 Posts
HEMAN is on a distinguished road
Default Re: Next patch requests

Among the brilliant topic from others ?, I would request these top ideas:

) The long awaited age race experince point theorie.
) Independent AI ministers > to ships / units?.
) Improved AI communication & trade with player.
) SHIP/UNITES MENU > Ship types> how many # of cruisers, destroyers the number amount per TYPE like in se3.
)Fill in the TAB gaps.

Ferengi Rules of Accquistion #75 Home is where the heart is... but the stars are made of latinum.
Reply With Quote
  #55  
Old May 10th, 2002, 04:28 AM

Derek Derek is offline
Corporal
 
Join Date: Dec 2000
Location: Salinas, CA
Posts: 175
Thanks: 0
Thanked 0 Times in 0 Posts
Derek is on a distinguished road
Default Re: Next patch requests

Did I mention wheel mouse support?

Well, if I didn't, here you go:

WHEEL MOUSE SUPPORT

Why SEIVG doesn't have it, I don't know, but it is surely annoying.

Derek
Reply With Quote
  #56  
Old May 10th, 2002, 06:44 AM
Captain Kwok's Avatar

Captain Kwok Captain Kwok is offline
National Security Advisor
 
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,624
Thanks: 1
Thanked 14 Times in 12 Posts
Captain Kwok is on a distinguished road
Default Re: Next patch requests

There is a few shortcuts I would like to see in the Map Editor to make it a little less tedious and a little more useful.

1. Easy to add warp points: Just click on two systems and viola - a warp point.

2. Make random system: Pick a system and have it make random planets/asteroids/etc.

These two shortcuts I think would result in a whole lot more custom maps for this game.
__________________
Space Empires Depot | SE:V Balance Mod
Reply With Quote
  #57  
Old May 10th, 2002, 06:51 AM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: Next patch requests

A simpler way to simplify the WP creation might be a "Add reciprocal warppoint" checkbox in the window while you are adding the first one.

I agree that the random system generator would be immensely useful.
An option to specify a particular system type would be nice.
IE: - Add "BlackHole 1" system at map position (24,37).
- Add "Binary 3" system at map position (10,12)

Then you get enough control, but with all of the real busywork of planet forming done for you.
Reply With Quote
  #58  
Old May 10th, 2002, 06:59 AM
TerranC's Avatar

TerranC TerranC is offline
Brigadier General
 
Join Date: Dec 2001
Posts: 1,859
Thanks: 0
Thanked 0 Times in 0 Posts
TerranC is on a distinguished road
Default Re: Next patch requests

On the Map editor: Maybe make it more flexible to substitute it as a scenario editors?

For Starcraft (and warcraft I believe) there were Scenario Editors that could make maps and scenarios. (Although lots of people couldn't understand the triggers or how to use them)

Maybe make it so we can add ships, colonies and empires in the map making process?

And also (I know I'm asking a lot here but I feel like Christmas-y) maybe add an option to create systems and warp points in some sort of pattern that you can set; that goes beyond Just setting Spiral Arm galaxy or Midlife galaxy, more like

Make: Spiral Arm
Choke Points: 5-10
Black holes: 10
Nebulas: 30

And so on.
__________________
A* E* Se++ GdQ $ Fr! C Csc Sf+ Ai- M Mp* S++ Ss- R! Pw Fq Nd Rp+ G++ Mm+ Bb++ Tcp+ L Au

Download Sev Today! --- Download BOB and SOCk today too! --- Thanks to Fyron and Trooper for hosting.

Reply With Quote
  #59  
Old May 10th, 2002, 07:30 AM
Captain Kwok's Avatar

Captain Kwok Captain Kwok is offline
National Security Advisor
 
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,624
Thanks: 1
Thanked 14 Times in 12 Posts
Captain Kwok is on a distinguished road
Default Re: Next patch requests

TerranC,

I think a lot of those changes are beyond Aaron's commitment to SE:IV, but would be good ideas for SE:V!

I think the few I suggested would be easy to implement and could even be added for the next patch.

BTW, how's the 40cm of snow? Ha Ha Ha! Maybe the Calgary Flames can shovel it up for you since they have nothing better to do.

[ 10 May 2002, 06:31: Message edited by: Captain Kwok ]
__________________
Space Empires Depot | SE:V Balance Mod
Reply With Quote
  #60  
Old May 10th, 2002, 04:20 PM

Val Val is offline
Major
 
Join Date: Oct 2001
Location: Lansdale, PA
Posts: 1,022
Thanks: 0
Thanked 0 Times in 0 Posts
Val is on a distinguished road
Default Re: Next patch requests

Quote:
Originally posted by Phoenix-D:
[QBNo. Strategic move will ALWAYS give you a certain amount of combat move, and the extra combat move abiltity does not stack.

Phoenix-D[/QB]
Yes, but you can give an 'engine' Combat movement only (and make it a Base component - checking to see that all other engines are Ship only) and limit it to One Per Vehicle. Then a space station can manuever during combat, but not fly away from the location it was built.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:21 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.