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  #11  
Old September 22nd, 2008, 06:35 PM
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Medal Re: Sound Mod for SPWW2 - Update Released

Good day Col Cross

Great job again, MC sounds are very nice and stand out so far but I'm sure others will too.

Bravo Zulu Bob Out
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  #12  
Old September 22nd, 2008, 09:16 PM
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Default Re: Sound Mod for SPWW2 - Update Released

Cross,I don't like the shells and bullets bouncing off the hull of armor.What wav. files are the these sounds?

Other than that,the sounds are really good.
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  #13  
Old September 23rd, 2008, 09:38 AM
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Default Re: Sound Mod for SPWW2 - Update Released

Quote:
Originally Posted by BadCompany View Post
Cross,I don't like the shells and bullets bouncing off the hull of armor.What wav. files are the these sounds?

Other than that,the sounds are really good.
Thanks.

The ricochet sounds are:

22
81
82

As far as I know, if a AP shell, HE fragment, MG or rifle bullet hits armour, it could randomly choose any one of these three sounds.

You could revert the ricochets back to the original sounds.

Or, watch this space and I will post some alternatives for you. I do have a couple of splat/thunk type sounds that aren't as whiny as a tradtional ricochet sound.

Ricochet sounds are tough because they can be annoying by nature.

I also wanted them to clearly sound like ricochets because they are an important audio clue in the game. New players in particular are helped when a sound clearly communicates what just occurred.

cheers
Cross
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  #14  
Old September 23rd, 2008, 01:05 PM
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Default Re: Sound Mod for SPWW2 - Update Released

Quote:
Originally Posted by Cross View Post
Quote:
Originally Posted by BadCompany View Post
Cross,I don't like the shells and bullets bouncing off the hull of armor.What wav. files are the these sounds?

Other than that,the sounds are really good.
Thanks.

The ricochet sounds are:

22
81
82

As far as I know, if a AP shell, HE fragment, MG or rifle bullet hits armour, it could randomly choose any one of these three sounds.

You could revert the ricochets back to the original sounds.

Or, watch this space and I will post some alternatives for you. I do have a couple of splat/thunk type sounds that aren't as whiny as a tradtional ricochet sound.

Ricochet sounds are tough because they can be annoying by nature.

I also wanted them to clearly sound like ricochets because they are an important audio clue in the game. New players in particular are helped when a sound clearly communicates what just occurred.

cheers
Cross
I hae some ricochet sounds, you want to hear 'em?
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  #15  
Old September 23rd, 2008, 03:56 PM
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Default Re: Sound Mod for SPWW2 - Update Released

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Originally Posted by iCaMpWiThAWP View Post
I hae some ricochet sounds, you want to hear 'em?
Yeah, link them, or zip them up and attach them.
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  #16  
Old September 25th, 2008, 08:47 PM
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Disk Re: Sound Mod for SPWW2 - Update Released

Attached to this post are three alternative hit/ricochet sounds.

They are zipped up in rar file.
Attached Files
File Type: rar ricochets.rar (505.9 KB, 93 views)
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  #17  
Old September 25th, 2008, 08:59 PM
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Default Re: Sound Mod for SPWW2 - Update Released

Thanks Cross.These sounds be official sounds for the next update.Sorry shrapnel,but the regular sounds just suck.Same goes for winSPMBT.
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  #18  
Old September 26th, 2008, 03:16 AM
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Potion Re: Sound Mod for SPWW2 - Update Released

Good day,

Found a problem may or may not be fixable, the 12kg bomb used by Spainish Nationists makes MG sounds.

Bob out
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  #19  
Old September 26th, 2008, 07:46 AM
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Default Re: Sound Mod for SPWW2 - Update Released

Quote:
Originally Posted by PanzerBob View Post
Good day,

Found a problem may or may not be fixable, the 12kg bomb used by Spainish Nationists makes MG sounds.

Bob out
Hi Bob,

Cross Sounds doesn't change any explosion sounds to MG sounds!

I have to assume that was a pre-existing problem. There are a couple of wrongly assigned sounds in the original game.

Is this an aircraft bomb? Let me know the unit and I will look into it, and I'll let SPCamo know.

Thanks for the feedback though Bob, let me know if you come across anything else.

cheers,
Cross
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  #20  
Old September 26th, 2008, 07:48 AM
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Default Re: Sound Mod for SPWW2 - Update Released

Quote:
Originally Posted by PanzerBob View Post
Good day,

Found a problem may or may not be fixable, the 12kg bomb used by Spainish Nationists makes MG sounds.

Bob out
No - you are re-reporting an error that was already reported some time back, and has been fixed for the next release, I forget if it was code or data - I think just the latter.

Cheers
Andy
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