In the same game where I was in this situation and my fleet would pass by my opponent, I was also successful at intercepting sometimes. I *think* fleet B checks the square it is gonna move into *before* fleet A moves. So then fleet A moves, fleet B moves into the same square even though it was not seeking my ship (I know this because it was early game and my ship started out in a cloaking storm so the enemy ship could not have been seeking mine). All in all, it is quite confusing. I think it still comes down to: if there are an even number of squares between you, you can intercept him (assuming no sidestepping). If there are an odd number of squares between you, you will pass each other.
Quote:
Originally posted by Hank:
Given:
A moves before B.
A and B have the same number of move points.
Not considering supplies.
Question:
How does A ever intercept B, if B does not want that event to occur?
According to how it is described in the previous Posts, A can only intercept B as follows:
If B does not move.
If A knows the destination square for B (warp point/planet/etc) and A can get there first.
That just seems wrong to me.
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