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  #21  
Old June 20th, 2002, 08:28 PM
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Hank Hank is offline
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Default Re: Fleets pass each other by??

Given:
A moves before B.
A and B have the same number of move points.
Not considering supplies.

Question:
How does A ever intercept B, if B does not want that event to occur?

According to how it is described in the previous Posts, A can only intercept B as follows:

If B does not move.
If A knows the destination square for B (warp point/planet/etc) and A can get there first.

That just seems wrong to me.
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  #22  
Old June 20th, 2002, 08:36 PM

Phoenix-D Phoenix-D is offline
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Default Re: Fleets pass each other by??

"That just seems wrong to me."

How so? If you have the same speed as someone else in RL there's no way to catch them unless they slow down. Otherwise all you can do is keep the range from opening up.

The 'crossing squares' thing IS weird though.

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  #23  
Old June 20th, 2002, 08:53 PM
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Default Re: Fleets pass each other by??

Quote:
Originally posted by Phoenix-D:
"That just seems wrong to me."

How so? If you have the same speed as someone else in RL there's no way to catch them unless they slow down. Otherwise all you can do is keep the range from opening up.

The 'crossing squares' thing IS weird though.

Phoenix-D
True enough for RL chase from the rear. But what about them vectoring at you, but off by two sectors to the left. Shouldn't your course change to meet them? Assume 4 squares apart, and both have 6 movement.
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  #24  
Old June 20th, 2002, 09:21 PM

Bman Bman is offline
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Default Re: Fleets pass each other by??

In the same game where I was in this situation and my fleet would pass by my opponent, I was also successful at intercepting sometimes. I *think* fleet B checks the square it is gonna move into *before* fleet A moves. So then fleet A moves, fleet B moves into the same square even though it was not seeking my ship (I know this because it was early game and my ship started out in a cloaking storm so the enemy ship could not have been seeking mine). All in all, it is quite confusing. I think it still comes down to: if there are an even number of squares between you, you can intercept him (assuming no sidestepping). If there are an odd number of squares between you, you will pass each other.

Quote:
Originally posted by Hank:
Given:
A moves before B.
A and B have the same number of move points.
Not considering supplies.

Question:
How does A ever intercept B, if B does not want that event to occur?

According to how it is described in the previous Posts, A can only intercept B as follows:

If B does not move.
If A knows the destination square for B (warp point/planet/etc) and A can get there first.

That just seems wrong to me.
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