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				February 17th, 2010, 06:24 AM
			
			
			
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				 Re: Markata Madness, all age game (awaiting pretenders) 
 I'm not really intending to release another version of the mod :P  But you can always build gate cleavers or wall shakers  
				__________________"Easy-slay(TM) is a whole new way of marketing violence. It cuts down on all the red tape and just butchers people. As a long-time savagery enthusiast myself, I'm very excited about the synergies that the easy-slay(TM) approach brings to the entire enterprise." -Dr DrP
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				February 18th, 2010, 04:40 AM
			
			
			
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				 Re: Markata Madness, all age game (awaiting pretenders) 
 Finally, after 12 turns of sieging the former Tollund Markata capital walls are breached. Now I just need to storm the place, although that (hopefully) shoudln't be such a hassle (an empty fort is an empty fort, after all...).
 In other news, have you checked out the Squirrel pretender? Woahh! Now *that* is a super-combatant if I ever saw one! He has alone slaughtered more enemies than all my armies combined!
 
				__________________There are three kinds of people: Those who can count and those who can not.
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				February 18th, 2010, 05:14 AM
			
			
			
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				 Re: Markata Madness, all age game (awaiting pretenders) 
 "Finally, after 12 turns of sieging ..."Then, MAYBE, you would finally change the name of this topic?
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				February 18th, 2010, 06:43 AM
			
			
			
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				 Re: Markata Madness, all age game (awaiting pretenders) 
 Uh, yes, I could do that. Heh heh.  I always forget the little details.  Well, squirrel was saying it was going to take him 3 years to get his SC pretender ready.  I guess he's ready! 
				__________________"Easy-slay(TM) is a whole new way of marketing violence. It cuts down on all the red tape and just butchers people. As a long-time savagery enthusiast myself, I'm very excited about the synergies that the easy-slay(TM) approach brings to the entire enterprise." -Dr DrP
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				February 18th, 2010, 09:11 AM
			
			
			
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				 Re: Markata Madness, all age game (awaiting pretenders) 
 
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					Originally Posted by Jarkko  Finally, after 12 turns of sieging the former Tollund Markata capital walls are breached. Now I just need to storm the place, although that (hopefully) shoudln't be such a hassle (an empty fort is an empty fort, after all...).
 In other news, have you checked out the Squirrel pretender? Woahh! Now *that* is a super-combatant if I ever saw one! He has alone slaughtered more enemies than all my armies combined!
 |  where's the fun in playing with all that broken markata power if you don't take advantage of it? =) |  
	
		
	
	
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				February 19th, 2010, 12:03 AM
			
			
			
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				 Re: Markata Madness, all age game (killing in process) 
 I wish to pump my post count.
 Markata suck!
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				February 19th, 2010, 12:47 AM
			
			
			
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				 Re: Markata Madness, all age game (killing in process) 
 
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					Originally Posted by Maerlande  I wish to pump my post count.
 Markata suck!
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				February 20th, 2010, 09:06 AM
			
			
			
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				 Re: Markata Madness, all age game (killing in process) 
 Ok, I would submit burnsaber killing my pretender has decided this game for Jarkko.  I'm willing to conceed. |  
	
		
	
	
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				February 20th, 2010, 09:20 AM
			
			
			
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				 Re: Markata Madness, all age game (killing in process) 
 To be honest, I think Jarkko's 4 forts are an even larger impediment to victory.  How could you possibly siege that many forts successfully at the same time? 
				__________________"Easy-slay(TM) is a whole new way of marketing violence. It cuts down on all the red tape and just butchers people. As a long-time savagery enthusiast myself, I'm very excited about the synergies that the easy-slay(TM) approach brings to the entire enterprise." -Dr DrP
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				February 20th, 2010, 09:46 AM
			
			
			
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				 Re: Markata Madness, all age game (killing in process) 
 
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					Originally Posted by rdonj  To be honest, I think Jarkko's 4 forts are an even larger impediment to victory.  How could you possibly siege that many forts successfully at the same time? |  Lots of monkeys?
 
Who said it had to be at the same time =P |  
	
		
	
	
	
	
	
	
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