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March 15th, 2011, 02:44 PM
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Lieutenant Colonel
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Join Date: Nov 2006
Location: Ghent, Belgium
Posts: 1,333
Thanks: 39
Thanked 59 Times in 43 Posts
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Re: Troubling Times: Large EA CBM Game (11/24 nations remaining)
Priestyman is having/had some computer problems (his monitor died) and I've added 24h to give him the time to fix everything and play his turn without too much pressure.
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March 15th, 2011, 10:08 PM
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BANNED USER
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Join Date: Nov 2007
Location: San Francisco, nr Wales
Posts: 1,539
Thanks: 226
Thanked 296 Times in 136 Posts
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Re: Troubling Times: Large EA CBM Game (11/24 nations remaining)
I've been asked to post on behalf of R'lyeh/Atlantis (Maerlande/Priestyman), to ask you all to consider doing the sensible thing here and concede an honourable victory to Marverni. As it seems Marverni have had this game won for quite a while now, and the only alternative to conceding is to play out a very long winded end game in which Marverni will certainly win without any doubt, and likely without suffering any real in-game cost. But everyone will suffer a huge out-of-game cost by continuing due to having to invest crazy amounts of time just to reach the inevitable conclusion that has been growing ever more obvious with each turn.
So can I please ask if anyone objects to saying "Well played Amhazair", and conceding to Marverni at this point in time. As this is not only the correct and honourable thing to do at this stage given the in-game situation. But it will also save everyone a huge amount of time and effort, plus allow players to join, or concentrate on, other games if their time commitments here can be freed up.
Maerlande adds that he recently went "all-in" to try and fight back against Marverni, but that his resistance was mercilessly crushed. So his ability and resources to resist any further is now minimum. (ie. There's one less nation that can fight back than there used to be)
Thank you all for your time, and sorry for the sudden intrusion.
Edit - Maerlande = Eximius Sus
Last edited by Calahan; March 15th, 2011 at 10:21 PM..
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March 15th, 2011, 10:33 PM
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Sergeant
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Join Date: Jan 2009
Location: Reno, NV
Posts: 353
Thanks: 10
Thanked 14 Times in 6 Posts
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Re: Troubling Times: Large EA CBM Game (12/24 nations remaining)
What about the movement prevention bug?
The game decides the Ember Lord wants to stay there, then drowns when no water breathing item is found on him?
Quote:
Originally Posted by PriestyMan
Well i am less ashamed, and more just confused now.
Ok, here's the story of what happened:
I wanted to know if it was possible to take the water breathing item off of units the turn you move them onto land out of the sea. So, like any intelligent person, i tested it. i took a dragon, had him kill uw indies with a ring of breathing on, threw it away, and sent him back. He survived. awesome, lets do it then. I get the next turn........ four fully kitted ember lords drowned. WTF!?!? i say. this of course led to me raging on irc about it, and Calahan decided to do some testing, because he was really confused because he had done testing for the preponderace game, and had gotten the results that my ember lords should have drowned, but the dragon definitely should have too. so we took another look. All of our tests showed that my ember lords should have survived. We also check in case it was a mod thing, but both with the cbm mod and the vanilla game, the units of many types came out of the sea alive. I sent Calahan the current turn, and the previous one, and both he and me couldnt figure out why they drowned. Cal even tested llamaserver to see if they handled it differently. same thing, the people survived. Cal is very certain that this was not the case in previous patches, since he did test it for prepo. basically, we have no idea why it happened. I have concluded that Dominions just didnt like me that turn... :P
Anyways, as you might imagine, this has really tanked my enthusiasm for this game, not to mention hurting a lot. anyways, thats the story.
the only theory Calahan came up with was this:
Calahan> The only other longshot I can think of is that I'm certain you needed items before (as I tested at one point during Prep). So maybe the patch changed something, as it changed the turn res sequence to deal with indy attacks during sieges, and TT has been effected as the game was created using 3.24 (but like I say, this is probably a long long shot, but all I can think of right now)
[16:04] *hasn't been effected
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March 15th, 2011, 11:54 PM
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First Lieutenant
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Join Date: Jun 2006
Location: Sacramento, CA
Posts: 729
Thanks: 66
Thanked 6 Times in 6 Posts
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Re: Troubling Times: Large EA CBM Game (11/24 nations remaining)
I have no problem conceding to Amhazair, who has indeed played a masterful game. His forces are simply overwheliming at this point, crushing opposition on multiple fronts...its one of the most impressive feats I've seen in a long time.
Congratulations Amhazair!
__________________
Power is an illusion...
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March 16th, 2011, 12:10 AM
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Corporal
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Join Date: Feb 2010
Posts: 116
Thanks: 21
Thanked 1 Time in 1 Post
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Re: Troubling Times: Large EA CBM Game (11/24 nations remaining)
Agree to surrender to Marverni.
That was an interesting test of EMD-summons and I have to change my valuation of them.
Vanheim is almost defeated atm and waiting for a couple final battles.
Congratulations Amhazair!
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March 16th, 2011, 02:37 PM
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Lieutenant Colonel
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Join Date: Nov 2006
Location: Ghent, Belgium
Posts: 1,333
Thanks: 39
Thanked 59 Times in 43 Posts
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Re: Troubling Times: Large EA CBM Game (11/24 nations remaining)
I do believe it is indeed too late to stop me now, even with a coördinated effort from all remaining players. Having said that, as long as not everyone is convinced I'm more than happy to play it out. (Especially Mictlan is quite strong and has moved his armies into position to attack, so if he wants to test my resistance that's fair enough for me.)
I'll add 24 more hours to give everyone a chance to chime in.
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March 16th, 2011, 04:56 PM
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Corporal
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Join Date: Jun 2007
Location: France
Posts: 123
Thanks: 40
Thanked 0 Times in 0 Posts
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Re: Troubling Times: Large EA CBM Game (11/24 nations remaining)
I'm a little bit torn about this:
. on one side, I know that I'm going to be the next one on Marverni's list and I'd be happy to discover competitive late game (at my expense ) and have some real fight eventually, because my game was very peaceful (I'm really too passive)
. on the other side, I see that much better players than me failed to stop Marverni so I know that I won't stand a chance and I don't want to drag the game too long. So, I'm ready to concede to Marverni.
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March 17th, 2011, 03:33 AM
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Sergeant
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Join Date: Apr 2010
Location: Dushanbe, Tajikistan
Posts: 286
Thanks: 16
Thanked 21 Times in 14 Posts
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Re: Troubling Times: Large EA CBM Game (11/24 nations remaining)
I am ready to concede to Marverni, congratulations to Amhazair who makes a distinguised come back!
That was first time I got into late game. BoT + early wars with my neighbors had a very deep impact on me, and paradoxically, maybe more so against AI Nief through two disastrous battles than against human-controlled Lanka who was a fierce opponent but never inflicted me a disastrous victory. This meant that I did not have the means to take a conflictual stance with Marverni when it could have been strategically relevant to do so.
I was about to declare war, hopefully with Mictlan, now that Caelum had recovered, after the conquest of Ctis would allow me a better strategic position. Arcane Nexus was obviously the trigger to stop good neighborhood. But i was aware that this war would come too late (more so considering I would respect NAP) and would just be for honor, not for the win, and would probably just be an opportunity for Marverni to gather a nice collection of enslaved Amesha Spentas and Eagle Kings...
Also I witnessed Marverni's rise to power since its very early war against Bandar Log, and it definitily was a very nice showcase, well done!
Last edited by Numahr; March 17th, 2011 at 03:41 AM..
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March 17th, 2011, 11:26 PM
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Corporal
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Join Date: Feb 2010
Posts: 116
Thanks: 21
Thanked 1 Time in 1 Post
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Re: Troubling Times: Large EA CBM Game (11/24 nations remaining)
results of the inquiry:
Remaining nations/players
1. Marverni: Amhazair – no comments
2. Ulm: Verjigorm – agree
3. Mictlan: Yandav - agree
4. Caelum: Numahr - agree
5. Vanheim: don_pablo - agree
6. Sauromatia: Aethyr - agree
7. R'lyeh: Eximius Sus - agree
8. Atlantis: Priestyman – agree
9. Pangaea: Ghoul31 – no info
10. C'tis: Trumanator - no info
11. Helheim: Nrasch – no info
~75% ready to call Amhazair the winner of this game.
The rest seem to act as apolitical minority.
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March 18th, 2011, 12:10 AM
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First Lieutenant
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Join Date: Jul 2009
Posts: 601
Thanks: 3
Thanked 14 Times in 13 Posts
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Re: Troubling Times: Large EA CBM Game (11/24 nations remaining)
I'm just a small nation that can't do much. So I'll go along with everyone else.
grats
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