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October 31st, 2011, 01:16 PM
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Lieutenant Colonel
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Join Date: Jun 2011
Location: Switzerland
Posts: 1,398
Thanks: 64
Thanked 30 Times in 27 Posts
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Re: Tiny Cataclysm - Running
I just noticed that the game was running 24h turn instead of the 36h announced, it is now correctly set.
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The Following User Says Thank You to Bullock For This Useful Post:
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November 7th, 2011, 06:39 AM
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First Lieutenant
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Join Date: Jan 2011
Posts: 754
Thanks: 72
Thanked 12 Times in 11 Posts
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Re: Tiny Cataclysm - Running
Apologies for the stale, I've been travelling for work and just couldn't quite get it together in time for this turn. Such are the fortunes of war!
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November 7th, 2011, 09:48 AM
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Lieutenant Colonel
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Join Date: Jun 2011
Location: Switzerland
Posts: 1,398
Thanks: 64
Thanked 30 Times in 27 Posts
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Re: Tiny Cataclysm - Running
Ahh to bad because it happens at the worst time for you, you should have requested a small postponing "just in case".
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November 7th, 2011, 09:38 PM
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First Lieutenant
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Join Date: Jan 2011
Posts: 754
Thanks: 72
Thanked 12 Times in 11 Posts
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Re: Tiny Cataclysm - Running
Quote:
Originally Posted by Bullock
Ahh to bad because it happens at the worst time for you, you should have requested a small postponing "just in case".
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Yes, this is true! Too late now though. We can just chalk it up to the fates favoring Black in our war :-)
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November 8th, 2011, 03:13 AM
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Sergeant
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Join Date: Mar 2011
Posts: 294
Thanks: 7
Thanked 11 Times in 9 Posts
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Re: Tiny Cataclysm - Running
Something's come up, could I get a 24 hour turn extension? Thanks in advance.
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November 8th, 2011, 06:44 AM
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Lieutenant Colonel
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Join Date: Jun 2011
Location: Switzerland
Posts: 1,398
Thanks: 64
Thanked 30 Times in 27 Posts
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Re: Tiny Cataclysm - Running
done
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November 8th, 2011, 07:48 AM
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First Lieutenant
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Join Date: Jan 2011
Posts: 754
Thanks: 72
Thanked 12 Times in 11 Posts
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Re: Tiny Cataclysm - Running
To my surprise, I still have an army of sorts. No country, but an army.
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November 8th, 2011, 02:09 PM
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Lieutenant Colonel
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Join Date: Jun 2011
Location: Switzerland
Posts: 1,398
Thanks: 64
Thanked 30 Times in 27 Posts
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Re: Tiny Cataclysm - Running
Quote:
Originally Posted by tratorix
Something's come up, could I get a 24 hour turn extension? Thanks in advance.
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For some odds reasons the server took my postpone order but didn't apply it...
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November 8th, 2011, 06:34 PM
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First Lieutenant
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Join Date: Jan 2011
Posts: 754
Thanks: 72
Thanked 12 Times in 11 Posts
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Re: Tiny Cataclysm - Running
Yeah, it does that sometimes - alas, there isn't too much you can do about it.
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November 8th, 2011, 07:59 PM
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First Lieutenant
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Join Date: Jan 2011
Posts: 754
Thanks: 72
Thanked 12 Times in 11 Posts
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Re: Tiny Cataclysm - Running
News flash: Red wins battle. National Day of Shame declared.
In breaking news, our on the spot journalist can confirm that Red has won a battle. This appears to be the result of a misunderstanding between the units in question and high command, where the order "roll over and show your belly to the enemy to deter aggression" was mis-interpreted as "kill them them all!!".
We understand that orders have been issued for the units involved to dig a large hole and bury themselves alive, and that a national Day of Shame has been declared in response to this excessive display of competence.
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