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  #91  
Old December 11th, 2011, 08:57 AM
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Bullock Bullock is offline
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Default Re: Tiny Cataclysm - Running

Well actually you are kinda harsh with yourself.
First you are actually winning, which isn't that bad
and then i think it's harder to finish a guy because of his remaining raiders, like me with red and his early Zmeies i couldn't defeat.

When i proposed you peace i was expecting a better situation for me now than i'm actually.
Anyway as you said you have totally screwed my incomes so it will become easier and easier for you. But as i said our war has stand too long for the survivor to face properly pink after.

Btw even losing i m having much fun in this game
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  #92  
Old December 11th, 2011, 01:59 PM

dojango dojango is offline
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Default Re: Tiny Cataclysm - Running

yeah, part of the joy in losing is spitting in the winner's eye as you go down... trying to inflict as much damage on the victor as possible.

If you've taken his homelands, you could go for the domkill, also teleport/cloudtrapeze SC killers on his raiding SCs once you've seen their equipment and tactics (teleport/cloud trapeze goes before regular movement)
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  #93  
Old December 15th, 2011, 06:35 PM

Groundworm Groundworm is offline
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Default Re: Tiny Cataclysm - Running

Probably going to need a 24h extension on this turn.
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  #94  
Old December 15th, 2011, 06:56 PM
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Default Re: Tiny Cataclysm - Running

sure, it's done.
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  #95  
Old December 17th, 2011, 10:39 AM
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Bullock Bullock is offline
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Default Re: Tiny Cataclysm - Running

Was wondering if some people would be interested in a break between the 24th Dec and the 2nd of January ? if so i'm planning to set a 8days length turn during this period but quickhost still on (so the game isn't stuck if everyone can finally play)

Unless we declare pink winner before that =p
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  #96  
Old December 17th, 2011, 07:13 PM

tratorix tratorix is offline
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Default Re: Tiny Cataclysm - Running

I don't think I'll need a pause for the holidays, but if you and Groundworm want one I don't mind.

Also, Groundworm, exactly how many astral pearls did you put into that stellar focus? The minimum 30 definitely wouldn't have dispelled my Well of Misery.
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  #97  
Old December 18th, 2011, 06:05 PM

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Default Re: Tiny Cataclysm - Running

I don't need a pause for the holidays, but if you'd like to do that, Bullock, then I have no objection. I'll take turns as and when they come.

You're correct, tratorix. I had previously tried to cast Earth Blood Deep Well with somewhat more than the minimum number of earth gems required, and it failed. So this time, when I cast Stellar Focus, it was with significantly more than the minimum required. I need me having more gems, and you having fewer!

Besides, your well had made the world a miserable enough place already.
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  #98  
Old December 18th, 2011, 07:40 PM
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Default Re: Tiny Cataclysm - Running

Alright ! In fact i will prolly able to play so ... and i don't have much left to command anyway
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  #99  
Old December 19th, 2011, 06:23 PM

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Default Re: Tiny Cataclysm - Running

Apologies for missing last turn's deadline without notice, and thanks for the extension. I was hoping to take my turn at work last night, but then got crazy busy.

If I could have another 6 hour extension, I should be able to take my turn tonight. Sorry again for the delay.
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  #100  
Old December 21st, 2011, 05:01 AM

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Default Re: Tiny Cataclysm - Running

This entire week has been unexpectedly and extremely busy for me. I should be able to get my turn in today, but if not then certainly tomorrow.
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