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July 29th, 2002, 08:55 PM
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First Lieutenant
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Join Date: Sep 2001
Location: Edmonton, Alberta, Canada
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Re: New PBW Game Idea
There's P&N gold too isn't there?
I'll vote P&N (3.0 gold)...
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Jimbob
The best way to have a good idea is to have lots of ideas.
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Take away paradox from the thinker and you have a professor.
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July 29th, 2002, 09:03 PM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
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Re: New PBW Game Idea
I don't know, what does P&N have to offer?
[ July 29, 2002, 20:04: Message edited by: Atrocities ]
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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July 29th, 2002, 09:33 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
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Re: New PBW Game Idea
There's P&N gold too isn't there?
Yeah. I was merely indicating that this would be a Gold game.
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July 30th, 2002, 02:36 AM
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Captain
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Re: New PBW Game Idea
My vote would go to standard Gold 1.67. I have little P&N experience.
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All that is gold does not glitter,
Not all those who wander are lost;
The old that is strong does not wither,
Deep roots are not reached by the frost.
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July 30th, 2002, 02:53 AM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: New PBW Game Idea
Quote:
I don't know, what does P&N have to offer?
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Relating to this game idea, mainly:
- Racial Tech Crossovers (Harmonic shielding, biocrystal armor, spirit crew quarters, etc)
Plus,- Quasi-Newtonian Propulsion (big ships need more engines, and use more fuel)
- Balanced resource costs
- Lots of tweaked techs, mostly self-explanatory, such as weakened APBs and PPBs, torpedoes with accuracy bonus, normal-tech planetary shields, useful armor, etc.
[ July 30, 2002, 01:55: Message edited by: Suicide Junkie ]
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