.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPMBT
Notices


Reply
 
Thread Tools Display Modes
  #1  
Old March 15th, 2015, 10:03 PM

Duzmond Duzmond is offline
Corporal
 
Join Date: Mar 2015
Posts: 76
Thanks: 7
Thanked 4 Times in 4 Posts
Duzmond is on a distinguished road
Lock Artillery Plotting

I have not played the game in a few years. I have an email game and game vs computer going. The computer game is a generated campaign.

When I use a command unit and attempt to plot artillery,I get un availible due to mission type? That's in both games. What do I need to do to be able to plot artillery?

Thanks
Reply With Quote
  #2  
Old March 15th, 2015, 10:08 PM
Suhiir's Avatar

Suhiir Suhiir is offline
Lieutenant General
 
Join Date: Apr 2007
Location: Salt Lake City, UT
Posts: 2,829
Thanks: 542
Thanked 797 Times in 602 Posts
Suhiir is on a distinguished road
Default Re: Artillery Plotting

Take a look at the manual.
There are new rules regarding artillery.

Basically you can't plot artillery for the first couple turns of a non-assault scenario.
__________________
Suhiir - Wargame Junkie

People should not be afraid of their governments. Governments should be afraid of their people.

"Two things are infinite: the universe and human stupidity; and I'm not sure about the the universe." - Albert Einstein
Reply With Quote
  #3  
Old March 16th, 2015, 12:03 AM
DRG's Avatar

DRG DRG is offline
Shrapnel Fanatic
 
Join Date: Mar 2005
Location: GWN
Posts: 12,489
Thanks: 3,958
Thanked 5,693 Times in 2,812 Posts
DRG will become famous soon enough
Default Re: Artillery Plotting

Quote Release notes WinSPMBT version 7.0 Upgrade patch ( Released April 2013 )

Quote:

artillery can no longer be plotted (including air transports and spotters) on turn 0, or 1 if the battle is a meeting engagement or you are the delayer or defender. A scenario designer can still plot artillery as he desires in his scenario, however. The ai may still plot fire as before. This is deliberate to penalise a human player who packs the approach roads. Note that the bombardment screen may still be entered to plot fdf gold spots, or toggle the blast radius display. The arty units just will not show up till post turn 1 if unavailable in the scenario for pre-game bombardment
Reply With Quote
  #4  
Old March 16th, 2015, 03:37 PM

Duzmond Duzmond is offline
Corporal
 
Join Date: Mar 2015
Posts: 76
Thanks: 7
Thanked 4 Times in 4 Posts
Duzmond is on a distinguished road
Default Re: Artillery Plotting

Thanks, I can see them now in the bombard screen. The bomber had a 4.1 turn delay. I guess I should have bothered to set up one of those special target hexes during deployment.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:21 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.