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November 11th, 2002, 10:21 AM
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Corporal
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Join Date: Jun 2002
Location: Hannover, Germany
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Re: AI DEAD MATCH CONTEST!
My votes are:
the United Flora, the Rage (if possible the new Version AK mentioned), the Klingons, the Narn and the new Version of the Eee (sorry, couldn't resist).
Thanks MB for your great idea and listening to the wishes of the gas giant races.
R.
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November 11th, 2002, 11:39 AM
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Brigadier General
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Join Date: Sep 2000
Location: Frankfurt, Germany
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Re: AI DEAD MATCH CONTEST!
Quote:
Originally posted by Rollo:
I think Mephisto means the Narn and Xiati are the same, not Xi'Chung.
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Ups! Yep, Rollo, you are right. The Xi'Chung are Dynarr's race.
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November 11th, 2002, 09:06 PM
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Major
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Join Date: Oct 2000
Location: New York, NY
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Re: AI DEAD MATCH CONTEST!
My five votes:
Orks
Vikings
Rage
EEEvil
United Flora
[ November 11, 2002, 19:08: Message edited by: Urendi Maleldil ]
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November 12th, 2002, 02:09 AM
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Private
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Join Date: Nov 2002
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Re: AI DEAD MATCH CONTEST!
What about all the TDM races?
Thanks guys, you did a wonderful work modding these races!
Seriously, my votes are:
1) Narn
2) EA
3) Pyrochette
4) Vikings
5) Aquilaeian
Could also include, a vote for the XiChung?
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November 12th, 2002, 02:49 AM
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Second Lieutenant
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Join Date: Mar 2001
Location: Elk River, MN, USA
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Re: AI DEAD MATCH CONTEST!
My think my votes would be for the Aquillians, Earth Alliance, Toron, and United Floral - they seem to be in the top 10 for me the most consistantly, with the the fifth being a toss-up between the Orks, Rage, Vaxin, or Pyrochette.
M.B. wasn't there one of the Beta testers who had problems after a bad computer crash, ending up with thier machine ID code changing.
[ November 11, 2002, 12:53: Message edited by: Atraikius ]
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November 12th, 2002, 04:28 AM
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Colonel
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Join Date: Jul 2000
Location: Montevideo Uruguay
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Re: AI DEAD MATCH CONTEST!
If doesn't exist objections, I'm going to change something the original format of the Contest.
First, would like to include max of possible AI without became crazy running the games! Then, will be happy to extend the 16 AIs limit to 24.
Second, was thinking that with the originally proposed fixture, maybe the best 2 AIs could have the bad luck to have a meet in the first round, and then, we will lose one of them so early... then, was thinking to use a more fair but long system to run the contest.
- 6 Groups with 4 races.
- All the races of ech group will play between them, in the 1 vs 1 basis. It mean, 6 games per Group.
- The 2 first races of each group, will go to the next round.
- If does exist a draw for the 1st or second place, I'll run extra games.
- The second round will be done with 3 Groups of 4 AIs. The 2 first of each group will go to the third round.
- The Third Round will be done with 2 Groups of 3 AIs each one. The 2 first of each group, will go the the fourth round.
- The Fourth round will be done with 2 Groups of 2 AIs each one. The winner of each group, will fight the final.
Here is a link with the projected fixture.
Fixture.zip
With this format, the tournament will take more time to run, but think we will get more accurated results.
Objections?????????
Hey, does exist a voluntary that would like to run a website for the Tournament? Would be cool, because we could post there all the AI files used, the Map, zip files with the savegames, the results, etc, etc
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November 12th, 2002, 07:47 AM
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Corporal
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Join Date: Oct 2001
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Re: AI DEAD MATCH CONTEST!
Quote:
Originally posted by Stone Mill:
My money is certainly on the Romulans... so... speaking of wagers... when the final list is decided, please post odds so we can do some virtual wagering! This could be fun, eh?
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Stone Mill, that is an awesome idea. Maybe victory will only be bragging rights, but I'm in.
CombatSquirrel
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November 12th, 2002, 08:04 AM
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Major
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Join Date: Oct 2000
Location: New York, NY
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Re: AI DEAD MATCH CONTEST!
MB, could you post save game files every so often for each of the games so we the "spectators" can see what the AIs are doing to each other?
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November 13th, 2002, 12:11 AM
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Colonel
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Join Date: Jul 2000
Location: Montevideo Uruguay
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Re: AI DEAD MATCH CONTEST!
Quote:
Originally posted by Urendi Maleldil:
MB, could you post save game files every so often for each of the games so we the "spectators" can see what the AIs are doing to each other?
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Sure.
The only problem is the size. I'll keep savegames every 10 turns, but considering that will be lots of games, Shrapnel will kill me!
Well. The list was closed and after compile all the named races... the number was exactly 24!
Here are all the voted AIs:
Jraenar
Klingons
Praetorian
Romulans
Shadows
UkraTal
United Flora
Space Vikings
Drakol
Earth Alliance
Narn
Star Wars Empire
EEEvil Empire
Angelican Regency
Xi'Chung
Namovans
Azorani
Rage
Orks
Pyrochette
Eee
Toron
Aquilaeian
Vaxin
Well, after it, have started to generate random numbers with my calc for every race. Then, after order the racers for the generated number, the Groups are:
GROUP A
United Flora 0,035
Eee 0,101
Drakol 0,134
Azorani 0,229
GROUP B
Aquilaeian 0,244
Orks 0,261
Space Vikings 0,331
UkraTal 0,364
GROUP C
Namovans 0,392
Pyrochette 0,452
Praetorian 0,5
Vaxin 0,603
GROUP D
Toron 0,606
Xi'Chung 0,609
Rage 0,609
Earth Alliance 0,688
GROUP E
EEEvil Empire 0,709
Klingons 0,722
Angelican Regency 0,831
Jraenar 0,838
GROUP F
Star Wars Empire 0,844
Shadows 0,85
Narn 0,979
Romulans 9,62
Then, I'm starting the first match between United Flora and the EEE new Version.
LETS GO!!!
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November 13th, 2002, 01:25 AM
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Captain
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Join Date: Jan 2001
Location: Chandler, AZ, USA
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Re: AI DEAD MATCH CONTEST!
I have just posted Version 3.0 of the Rage. If it is not too late, I would like them to be the Version in the contest.
For the sake of redundency, here is the link:
1037251673.zip
Edit for corrected link. Somehow I previously uploaded the wrong Zip file.
[ November 14, 2002, 05:32: Message edited by: Alpha Kodiak ]
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