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Old March 11th, 2003, 08:32 PM
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Default Re: Slow down exploration speed in AICampaign/PROPORTIONS

I don't feel offended, I am just annoyed a bit about my lacking time at the moment. I would like to help a lot more, but I can't. Again, I have not yet read all of your post, but I will answer later.

This is what I have digged up now:
Quote:
Version 1.24:

7. Fixed - AI should scrap any atmospheric converters if the desired
atmosphere has been attained on the planet.

Version 1.20:

18. Fixed - Improved the AI's scrapping of uneeded facilities in a finite
resource game.
The bottom fix now makes some sense to me: It looks like the AI feels the cultural centers become worthless when minerals are depleted, because the CC does not produce any minerals at that time. But I will test it again (without batch program, but I guess it will be the same, at least with our finite setup).
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