July 17th, 2003, 11:33 AM
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Major General
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Join Date: May 2002
Location: Linghem, Östergötland, Sweden
Posts: 2,255
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Re: overlapping fleets?
Quote:
Originally posted by Joe Cool:
Fyron said:
"It goes in order. It finds all ships that meet A, then of those, what meets B? Then C, then D, and then random if there is more than one ship left to pick from."
So, if I have A = unarmed and B = armed then I will never fire on an armed ship, right?
Any way to have my fleets go after e.g., unarmed ships first, then armed?
And, while I'm at it, how does "damage percent" work? Just keep pummeling until you do X% then quit? Does "Damage targets until weapons are gone work as advertised? When do people use it?
Thanks,
Joe
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No it takes all A, so it goes through all A's if you have A=Unarmed, B=Unarmed, it will go through all armed ships checking if any of the are unarmed, as they are not it will check C and D and then it will pick everyone off that conforms to atleast A (and those that are A,C,D positive first, so it will pick of all armed ships first and if you haven't told it otherwise it will then go on to destroy the rest after that. (After all A then all B, then all C, all D and then the rest, right?)
You can check the boxes of not allowed targets, otherwise it will try to take out everything (exceptions, boarding, capturing etc)
If I'm right damage percent means that it should fire on a ship until it reaches this damage percentage and then look for a new target, when every target has reached the damage percantege it starts over again and finishes them off, confirmation anyone?
[ July 17, 2003, 10:36: Message edited by: Ruatha ]
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