AIs are incapable of performing Remote Mining (without player intervention, anyways

). This is why it is a good idea to remove the high numbers of asteroids from FQM quadrants, so that a player can not exploit them and go far beyond the designed resource levels present in AIC/Proportions.
I believe AIC already has a lot of modifications to systems and quadrants. If you want to keep those, it gets tricky.

If you do not mind losing them in favor of FQM, then copy over the FQM SystemTypes.txt file (as well as the other relevant FQM files, except QuadrantTypes.txt). Then, look for the "No AST" or some such Mid-Life quadrants in FQM QuadrantTypes.txt. Copy those into the AIC Quadrants file. If you want to have a range of quadrant types available (cluster, grid, edge, etc.), make more copies of hte Mid-Life No AST quadrants in the AIC file, and change the first several lines.
These are the only lines that differ between Mid-Life and Cluster quadrants, for example:
Name := Sparse Mid-Life
Description := Standard middle age section of the galaxy with less than the usual number of planets.
Min Dist Between Systems := 1
System Placement := Random
Max Warp Points per Sys := 5
Min Angle Between WP := 60
Number of System Types := 97
Name := Sparse Cluster
Description := A globular cluster section of the galaxy with less than the usual number of planets.
Min Dist Between Systems := 1
System Placement := Clusters
Max Warp Points per Sys := 5
Min Angle Between WP := 60
Number of System Types := 97
You can reconsruct most of the normal quadrant types from the Mid-Life No Ast Belt quadrants. This is because the system types are identical between most of the quadrant types (though with normal, sparse and dense Versions of each). You can not get the Old, Newborn, Ancient, Star Heavy, etc. quadrants that have vastly different system type entries though. Those you might need to make by hand, replacing "Standard 1 AS I" with "Standard 1 No AS I" and so on.
There is an alternate method, which would be to do a find-replace all command, replacing the string "AS I" with "No AS I". This will change all Standard # AS systems to be No AS. You will want to delete the 3 Mid-Life No Ast Belt quadrants if you do this, as they become meaningless (and additionally broken, as they will say "No No AS I".
