.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old January 21st, 2004, 02:17 AM

Vezzra Vezzra is offline
Corporal
 
Join Date: Nov 2003
Location: Vienna/Austria
Posts: 58
Thanks: 0
Thanked 0 Times in 0 Posts
Vezzra is on a distinguished road
Default Mine Sweeping Bug???

I've encountered something strange: In a PBW game (NGC3) I ordered an attack force of 110 ships that were split into seven fleets to attack a planet with 4 moons (FQM). Every fleet had a minesweeper which could sweep 30 mines, so the total mine sweeping capacity of the attack force should have been 210.

The fleets were starting from the same location, and had the same maximum speed. Movement replay revealed that they entered the sector of the planet the same day, as it should be.

But now something strange happened: Instead of applying the mine sweeping capacity of all 7 minesweepers, only one mine sweeper removed 30 mines. Then the remaining mines hit one fleet which was entirely destroyed (16 ships) . Then the next mine sweeper removed 4 mines, and the rest of the attack force went unharmed.

Looks like the program moved the first fleet, let the mine sweeper of this fleet sweep mines and let the remainig mines hit the fleet. Then the second fleet was moved. Luckily only 4 mines remained, so that the mine sweeper of this fleet could remove them completely.

Now I'm somewhat confused: Is this how it should be? I can't believe that... I mean, it's called "simultaneous game", consequently I expected my fleets to enter the sector of the planet *simultaneously*, so the mine sweepers should have been able to remove all the mines, or do I get something completely wrong here?

And, before asking: yes, the fleets did get their move-to order by shift-clicking them and giving the move-to command.

I would consider this a bug, comments?

16 ships are no big deal, nevertheless this is annoying...

[ January 20, 2004, 12:18: Message edited by: Vezzra ]
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 08:41 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.