.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #9  
Old May 18th, 2004, 06:37 AM

rextorres rextorres is offline
Sergeant
 
Join Date: Jan 2002
Location: Sacramento, CA
Posts: 364
Thanks: 0
Thanked 0 Times in 0 Posts
rextorres is on a distinguished road
Default Re: Stellar manip and movement in simultaneous game

In simultaneous movement Stellar Manipulation (sm) happens first in a movement impulse so if you don't move your ship it will close or open before anything else happens.

If you move before you open or create a planet the opening will happen first on the particular movement impulse.

You can have a warp closer close and THEN move to another spot - but it won't move to a warp point (wp) and close - even if it is sitting on wp and the sm button is activated as an option.

With a Matter Gravity Sphere (MGS), on the other hand, if the sm button is activated (when the ship is on a planet or asteroid belt) you can move and then create a planet.

Additionally you can have a warp opener move and then open.

The only restriction for sm in the middle of a turn is that you have to have a movement point left so you can't do these at the end of your movement.

The same rules apply for the other stellar sm components. So to destroy a star you can move off of a star and then back onto to it to destroy it.
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:26 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.