Patch Questions
In my playing I've noticed that temporary bonus's from potions stack (i.e. drink three st. potions and gain 60 tmp Strength), and that if you buy and equip an armor or item that you normally can't due to status restrictions, you can with the temp bonus's. The problem is that when the bonus's run out, the eqipment stays equipped and you keep the defense bonus. Is this addressed in the patch?
Also, is there a way to edit the length of time a torch burns. My fighter really dislikes carrying 12 into a cave just to clear 1 floor... I can't find the location in any of the files that refers to item properties. Anyone figure out where it is? Or is this fixed/adjusted in the patch?
Thanks All,
Ahmo
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