A question about models and textures
So, I'm considering doing new models for Star Fury as well as adding new textures, but...
I don't know which format Starfury uses...Can I make models in 3D Studio MAX and export as .3ds or? What? Textures are in BMP I guess...
What polygon counts are feasible for Starfury without it getting cloggy? Texture sizes? Anyone?
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