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Old December 30th, 2003, 07:39 AM

Keir Maxwell Keir Maxwell is offline
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Default Re: Blood?

Quote:
Originally posted by apoger:
Early expansion must be done in order to fuel the blood ramp-up later. Same goes for other magics as well. Now that the elemental summons are weakened (compared to Dom1) there is no very early game magic to rush for. This changes the magic dynamic a lot. Better to expand first, then power down on magic work once things are a bit more secure.
National spells have become alot more significant. Panic and Terror being two spells I have usd alot in Dom2. Eagle Eyes is my most commen early spell target and a pretender can often knock that off quickly. For Ctis Raise Dead is still something to keep a serious eye. In general I agree that it was Seasonal Spirits that defined early magic use/abuse in Dom1 and in Dom2 there is no comparable must have early. However there are still a range of useful spells to go for and oddities such as Anathament Salamanders with eyes of aiming casting fireball or air mages with lightning bolts or Astral with its various nasty low level battle spells. Its not hard at all to knock off a moderate level of magic if you are not using your pretender as a SC early and get a useful dish of magic to play with early in the non-blood paths. Sometimes it makes a big difference but mostly its the national spells that I have made a big difference with early.

Cheers

Keir
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