some suggestions and some questions
Hi there,
I just purchased this wonderful game being very impressed by the depth of the demo. While I wait for the delivery guy, however, I wish to put in my two cents on some potential means of improvement as well as post some questions...
Before I go on, I must say that I find the level of maturity and intelligence remarkable, on this board. There is actually a lot of useful info with little in the way of flame wars. A nice change from its likes.
First of all this game needs a queing system to deal with the way the game becomes entagled as the number of commanders and armies become large.
Example:
I play Ulm, I want my capitol to churn out black priests and black templar as long as I have money and resources for it. Some turns I forgot to add that to the cue. With multiple production centers this becomes a chore.
Same thing if I find a site that allows me to recruit wizards:
Say I want all the wizards moved to a certain front line province. I have to each turn order a new wizard and manually move the trail of wizards by one province.
This of course also means that move commands should also be queable: Troop movement from the rear becomes a pain as the empire stretches out. (Naturally, break the commands if a linking
province becomes invaded.)
On another note:
I find it difficult to find info on details like how corpses are handled and how various "reanimate" orders work etc. Hopefully the full manual will be more complete.
Also, does anyone have specific strategy guides on infividual races? (and how to deal with them.)
Many thanks,
Yg.
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