Yes, yes I know all about Destruction. I was actually the one that suggested it to Jasper way back before the patch when we were testing the use of Turmoil Pan. I still don't feel it's viable, but the Maeneds can and will overpower single targets and fatigue even the most annoying of SC's (though a Charcoal Shield takes care of them fairly well).
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I like the Minotaurs, even though they aren't Pangaea's best troop. Not all the units need to be equally balanced in a faction, so long as they have at least some use.
With Strategic move 2 they'd be fine, and I think it fits due to their strength and not particularily heavy equipment. Actually, I'd also reduce the Minotaur Commanders cost to 80, but that's a minor point.
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I don't think I'd use them even if they were 2 movement (though that would make it much more worthwhile). They only have 25 HP, take damage very quickly. Even using them against Cavalry (so they actually attack, instead of trample) I haven't had much luck. Lances tear them apart and their Axe doesn't repel much in the way of spears (which is a common horseman equipment).
Maybe I just want the best of both worlds. At the very least *some* Pangaean theme has to make them as fearsome as we all grew up reading 