Re: Ermor/R\'lyeh/Atlantis too weak?
Im not sure if assigning the gods settings is better than leaving the 3 to pick their own gods. Assigning it means that the information becomes available after the firs time trying it. So unless the settings are so excellent and so common to what would be found in multiplayer games then Im not sure of the advantage in forcing players to play against it.
For Ermor I could take a -3 in everything but luck and magic, then use the points to push dominion. and death/blood magics as high as possible. These are actually the 3 nations I play the least so if people have suggestions then please post them.
This is a large map and I am planning it to be one where middle and late game empires will definetly be seen. Atlantis might just be early defense-gauntlet then fall out. Ryleh the same to mid-game. Then Ermor maybe have been held back and building up just to gush forth when the players finally break thru the water nations protective wall. What settings would you hate to see those nations have?
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