
May 17th, 2004, 11:39 PM
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Major
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Join Date: Apr 2004
Location: La La Land (California, USA)
Posts: 1,244
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Thanked 30 Times in 11 Posts
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Re: OFFICIAL TOURNEY : Map discussion
Quote:
Originally posted by Norfleet:
quote: Originally posted by Tuidjy:
I.e. I would rather have a N-1 games against each
opponent, rather than some crazy and
uncontrollable mix of free for alls.
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Well, with a game played against each opponent, how the hell do you determine who wins? By sheer win count? Ratio? [Snip] Well, win count and ratio will have the same
meaning in this case, and yes, this is exactly
what I propose using.
This way:
1. Everyone will get to play at worst his second
best race. I.e. no rush for Ermor, Caelum, or
whatever the best race-du-jour is.
2. No one will be screwed by initial placement.
I.e. no Marignon finding itself next to Abysia.
3. No metagaming tactics. I.e. no pregame teaming
up, or in game heap ups on the leader.
4. Plain damn fairness. How can one complain when
most of the randomness is eliminated?
5. The total time of the tournament will be
reduced. I.e. a two person game on a small
map Lasts fewer turns than a ten players game
on a huge map.
6. The total number of games played will be
higher - MORE FUN FOR US!
Hell, if I wanted to engage in diplomacy and
backstabbing, I would send my papers for the
next 'Survivor' show or something. The only
way to play free-for-all and keep some
shade of fairness is to enforce the 'contact->war'
rule, but even then some people end up being
screwed through no fault of their own.
Petar
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