I'm sure this has been done to death before. Finding the thread though, that's tough.
I'm intrested in general discussion of the pretender chasis, setting the scales, and custom equiping. I'm really intrested in, how to use an immobile pretender.
Boron, I hope you or another strategy guide person will include some info on this.
For example, how useful are dragons. I've stayed away from them in SP (and am more conservative in my one MP) because of their single straightforward magic path and their tendency, when played by the computer, to charge into my army and get slaughtered. Are there compensating strengths? How do they work well?
What about the various humans? I've used the Sorceres occasionally for a cheap rainbow w/ added pearls. The sage makes sense for quick research. I've tried the druid to generate Vine stuff in SP but find, if he just hangs around, he's worth more as research. Has there been a discussion of these folks?
The discussion of special pretenders at:
http://www.freewebs.com/dominions2/ in the guides, is great. I'm looking for that w/ normal pretenders.
Rylen